Practical Adventure / Run 005 / Main Story

Main Story

10 rounds · Reached max rounds 10

In the ravaged city of Gravehill, a lone lantern casts an eerie glow on the ash-choked road, guiding Jeane and her companions toward the abandoned church. The storm-dark sky hangs heavy with foreboding, its clouds boiling like churning black water. Silra, a skilled scout, circles the church's facade, tracing the mortar lines with cold fingers as she listens through the walls, sensing eyes watching from the shadows.

Her warning is clear: this place holds secrets and dangers. As they step into the church, the air thickens with the scent of decay and forgotten prayers, the stonework humming with a malevolent energy that seems to vibrate through every molecule. Sister Hale, a devout cleric, surveys the ground beneath their feet, her silver holy symbol weighing heavily in her hand.

Chronicle