Practical Adventure / Run 001 / Setup

Round 1

Page 1 of 3

[Narrator | Narrator]
The Narrator lets the room settle and lays out the immediate proposition in concrete terms, making clear that the cast must answer what is being asked of them before anything can move forward.

[Jeane | Sorcerer]
Jeane leans back, crossing her legs slowly. Rebuild a church? In that hellscape? The city guard would be on us within hours—they have their reasons for keeping it empty. And what of this 'religion' we're meant to start? Last I checked, the locals aren't welcoming outsiders with open arms and spread thighs. This smells like a trap, or worse—a waste of my time. I'm listening because you say there's power involved, but if you expect me to walk into an obvious slaughterhouse for some half-baked scheme, you'll find yourself explaining to the authorities why my body was found face-down in a ditch with my throat cut. Speak plainly about what success looks like and how many of us are walking out of this city alive.

[Silra | Rogue]
Silra taps a finger against her knee, listening with an expression that suggests she's already seen this particular brand of suicidal optimism before. A church restoration project in Gravehill? The city where the very stones weep corpse-fluids and the wind carries curses? Brilliant. Absolutely fucking brilliant.

[Sister Hale | Cleric]
I look at each of them in turn. A church restoration is a noble cause, and one that aligns with my vows. But I won't be party to reckless endangerment or blasphemy. Explain this 'sex cult' angle—what precisely does that entail? If you mean to pervert the sacred into base carnal ritual for power, then count me out now. The unholy symbol suggests dark practices; I want assurances that this is genuine faith work and not some depraved charade.

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