Shadow of the Ancients / Run 001 / Main Story
Round 15 Transcript
Episode 1 · Episode Round 1

The hidden panel's carved stone door shimmers with magical energy, its runes pulsating with an inner light. Varrika, ready with her heavy mace, positions herself between the approaching skeletons and the door. The air inside the tower feels wrong, heavy, resisting, like trying to breathe through thick water. The magical instability Halie sensed earlier isn't just lingering discomfort; it's escalating rapidly into outright danger. Suddenly, Jeane shouts, "Focus fire on the skeletons!" Halie fires her crossbow, bolts finding their marks with a rhythmic thunk. Varrika readies herself for a shield, bracing for impact as the undead horrors advance. The ground shudders violently, and the hidden pit trap beneath the entrance gate slams shut once more, its wooden beams snapping into place with a loud creak. The magical energy surge intensifies, casting eerie shadows on the stone floor. The torches mounted on the walls flicker wildly, their light struggling to pierce the darkness. The air thickens with malevolent energy, and the skeletons close in, their bony fingers scraping against stone as they take another step forward.
Jeane's expression darkens as the tool fails, her crimson eyes narrowing with frustration. Fine. I'll have to make do with what we know. If Merrin finds a path forward in that corridor, great—she'll signal us somehow. But we can't wait for confirmation. We move on my mark. She turns to Varrika and Halie. Thirty seconds from my signal. Stay close. The tower groans again, louder this time, and the hidden pit trap beneath the entrance gate slams shut once more, its wooden beams snapping into place with a loud creak.
The magical energy surge intensifies, casting eerie shadows on the stone floor. The torches mounted on the walls flicker wildly, their light struggling to pierce the darkness.
I watch as the skeletons advance, their bony fingers scrabbling against stone, and feel a chill run down my spine that has nothing to do with the cold air of the tower. The magical instability Halie sensed earlier isn't just lingering discomfort; it's escalating rapidly into outright danger. The hidden pit trap beneath the entrance gate slams shut once more, its wooden beams snapping into place with a loud creak.
My hands move with practiced ease, tracing intricate patterns in the air as I begin to weave a spell of structural reinforcement. It's a desperate measure, and I know it won't last long against the sheer force of what this tower is undergoing, but every second counts right now. "This isn't just decay," I mutter to myself, my voice almost lost in the groaning of the stones above. "It's aggressive breakdown." I glance at Jeane, who is barking orders to Varrika and Halie, and feel a mix of admiration for their efficiency and worry about what this means for our plan.
As I channel my magic into the spell, I can feel the resistance in the air—it's like pushing against a wall of water. The ambient energy is wrong; it’s fraying at the edges like a torn parchment scroll instead of simply resisting my spellcasting attempts.
The tower groans again, louder this time, and dust pours from the ceiling in thick clouds. I cough, spitting out the fine grit that fills my mouth and nose. But I don't stop my casting. The runes on the floor begin to glow with a soft blue light, tracing a network of lines that pulse like veins beneath the stone.
I look back towards where Merrin disappeared, my heart hammering against my ribs. If she's found something useful in that side corridor, we need to know about it now. But there’s no sign of her return yet. A flicker of worry crosses my face. "Merrin should be back by now," I say, my voice strained with both the effort of maintaining the spell and the concern for our missing companion.
Suddenly, a sharp crack echoes through the chamber, followed by the sound of stone grinding against stone. I whirl around to see the hidden panel in the collapsed section of wall shifting, its carved stone door beginning to slide open with a low, ominous rumble.
"My gods," I breathe, my eyes wide with both fear and a thrill of discovery. Whatever lies beyond that door... it's not something we were expecting. But right now, it might be our only way out of this collapsing nightmare.
I finish the structural reinforcement spell, feeling a momentary surge of relief as the runes on the floor flare brighter before settling into a steady, if fragile, glow. The groaning of the tower seems to lessen slightly, but I know it’s only temporary. We have precious little time left.
I feel the ground shift beneath my feet as the hidden panel in the collapsed section of wall begins to slide open with a low, ominous rumble. My grip tightens on the mace, muscles tensing as I brace for whatever may come through that door.
As the tower groans around us, I catch Jeane's eye and see the same grim determination in her expression that I know is mirrored on my own face. We're out of time. Whatever path lies beyond that door—trap or sanctuary—it's our only chance now.
I move to position myself between the opening portal and our party, ready to intercept any threat that might emerge. The skeletons are closing in fast, their bony fingers scrabbling against stone as they take another step forward. But I can't focus on them right now. My attention is fixed on the slowly widening gap in the wall.
As the door slides fully open with a final grinding of stone against stone, I find myself peering into a darkness so thick it seems to swallow the light from our torches whole. There's no telling what waits for us beyond that threshold... but one thing is certain: we have no choice but to proceed.
I glance back at Merrin's position, hoping against hope that she'll appear any moment now with some vital piece of information or hidden path revealed. But the corridor remains empty, the faint scratching sounds from within growing more urgent by the second.
"If that rogue has found a way through," I mutter to myself, "she'd better signal it soon. We're out of time."
Shit. Server's down again. Fine. I'll have to do this the hard way, then. Deep breath. Right. Okay. The tower's magic is collapsing faster than I expected—way faster than 'mere decay' should allow. This isn't natural deterioration; it's active magical unraveling. Probably some kind of death curse or ancient trap that reacts to living intruders. Focus on what I can control. We need to stabilize this chamber before the whole damn thing comes down. I can reinforce the ceiling with a divine barrier spell—hold it for maybe two minutes, three if I push hard. That should buy us enough time to either find another way out or... well, I'd rather not think about the 'or'. Glance at Merrin's empty space in the corridor. She hasn't signaled yet? Come on, rogue. We need that alternate route, and we needed it yesterday. Sigh. If she's found something useful, great—she'll let us know soon enough. But if this is just another dead end... [/END_DIALOGUE]



