Shadow of the Ancients / Run 008 / Main Story
Round 64
Page 64 of 1000
Phase: escalating

The water rose with terrifying speed, now waist-deep and still climbing. Seraphine stood frozen for a moment, her slender frame tense as she stared at the churning surface where Varikka had vanished beneath the waves. The sound of rushing liquid filled her ears, drowning out all other noise except for the occasional creak of ancient stone groaning overhead—a reminder that death waited above as surely as it did below.
She could feel the weight of her soaked robes pulling her down, each movement requiring more effort than usual. Her gaze flickered back to the churning waters where Varikka had disappeared, a lump forming in her throat. We're on our own now, she thought grimly, just Merrin and me against whatever horrors this place holds. The elf woman's fingers tightened around her spell component, the cold metal a familiar comfort. She knew it was charged—she'd checked twice already—but against whatever lurked in these depths, even a prepared wizard felt woefully inadequate.
Focus, she told herself as they waded deeper into the tunnel. Find a way to help Varikka without getting pulled into that pit. The water swirled around her thighs now, cold and relentless. Something moved beneath the surface—something large—and Seraphine's heart leapt into her throat. She raised her spell component instinctively, scanning the churning waters for any sign of movement.
Merrin stumbled as the floor shifted again, her crossbow at the ready as she scanned the dark waters ahead. The current was stronger here, tugging at her legs insistently. Something brushed against her calf—something cold and smooth that definitely wasn't stone—and Merrin nearly screamed before recognizing it as a submerged branch.
She pressed onward, the water now chest-deep and rising fast. Her crossbow felt heavy in her hands, useless unless she could actually see what was attacking them. The thought of Varikka trapped beneath those churning waves twisted in her gut, but there was nothing she could do alone. She needed to find a way to help, or at least confirm what had happened.
The tunnel opened up ahead, revealing a wider chamber filled with swirling water and the glint of something metallic beneath the surface. Skeletons littered the floor, their bones glowing faintly in the dim light—another unsettling discovery in this cursed tower. But beyond them, something caught Seraphine's eye: a dark shape moving through the water, larger than any skeleton she'd seen so far.
Shit, she thought, raising her spell component again. Whatever's down there is big.* She took aim at the shifting form, finger hovering over the trigger as she waded closer. The water was up to her chin now, cold and relentless in its climb. Every instinct screamed at her to retreat, to find higher ground before it was too late.
But Varikka was still out there somewhere, possibly drowning even as Seraphine hesitated. And Merrin was struggling to hold back the flood behind them—she needed time, and Seraphine was the only one who could buy it. With a deep breath, she forced herself forward into the wider chamber, spell component trained on the darkness below.
The creature lunged at her again, its tentacles snapping through the water with shocking speed. Merrin barely managed to dodge out of the way, her bolt striking the surface mere inches from its gaping maw. The force of the impact sent a shockwave through the water, causing it to churn and foam even more violently.
"Fuck!" she exclaimed, struggling to keep her footing in the turbulent water. "That thing's not going to let us get close!" She glanced back at Seraphine, who was still fighting to maintain her spell. "Seraphine! How much longer can you hold this back?"
The wizard woman's face was a mask of concentration, sweat beading on her forehead as she poured every ounce of energy into the barrier. "I... I don't know," she gasped between clenched teeth. "Minutes at best! Merrin, be careful—whatever's in that water is powerful!"
Merrin nodded grimly, turning back to face the churning depths. The creature was still circling below, its dark form a constant threat looming just out of sight. Her crossbow felt useless against something so large and swift, but it was all she had.
Think, she told herself desperately. There has to be another way.* Her eyes scanned the chamber again, searching for any advantage. The skeletons lining the floor offered no help—if anything, their eerie glow seemed to draw attention to her position. But then her gaze fell on the far wall, where a narrow passage seemed to lead upward.
If I can just get above water, she realized. Find higher ground and try to pick that thing off from above...* It was risky—climbing in this unstable environment while pursued by who-knew-what—but it might be their best chance.
With a deep breath, Merrin began to swim for the passage, her arms cutting through the water with desperate strokes. The current fought against her every movement, trying to drag her back into the deeper chamber. Something brushed against her leg again—this time definitely not a branch—and she kicked out instinctively, heart pounding in her chest.
The water seemed to roar in her ears as she swam, every second feeling like an eternity. Her lungs burned for air by the time she reached the passage entrance, and she surfaced with a gasp, grabbing onto the slippery stone lip with both hands.
For a moment, she hung there panting, water streaming from her face and hair. Then she heard it—the sound of rushing liquid behind her—and knew Seraphine's spell had finally failed. The flood was coming.
With a desperate heave, Merrin pulled herself up into the passage, scrambling upward as fast as her exhausted muscles would allow. Water surged below her, filling the chamber with terrifying speed—she could hear it roaring like a beast unleashed, feel the spray hitting her legs as she climbed.
She didn't dare look back, just focused on gaining height as quickly as possible. The passage was narrow and treacherous, forcing her to climb almost vertically in places. Her hands slipped once, twice, before she caught herself against the stone wall with a cry of effort.
Finally, after what felt like an eternity of scrambling panic, Merrin emerged into a wider space—a small chamber that seemed to have been carved out of the rock itself. She collapsed onto the dry floor, gasping for breath as water continued to roar far below her.
We're fucked, she thought, chest heaving. Utterly and completely fucked.* But at least she was alive—for now. And she'd bought Seraphine some time, even if it meant leaving her friend alone in that nightmare of a chamber.
The question now was what to do next. Stay here and hope Seraphine found a way out? Try to descend again and help her, despite the obvious dangers? Or... or, Merrin thought with a sinking feeling. Or try to find a way to actually stop this flood before it kills us all.*
No easy answers presented themselves. Just the cold stone floor beneath her, the distant sound of rushing water, and the heavy weight of her crossbow—currently useless against whatever horrors still lurked in these cursed depths.
But one thing was certain: they couldn't keep running forever. Sooner or later, they'd have to face whatever lay at the heart of this tower—and Merrin had a feeling that moment was rapidly approaching.
Merrin
Seraphine