Practical Adventure / Run 016 / Main Story

Main Story

8 rounds · Reached max rounds 8

In the storm‑shrouded ruins of Gravehill, Jeane the sorceress, Silra the elf rogue, and Sister Hale the devout watchwoman converge on a crumbling church that holds a faint, malevolent seal. Jeane’s crimson gaze fixes on the pulsing symbol, her horns twitching as she begins to weave an incantation that could unlock or bind whatever lies within.

Silra prowls the outer walls, hunting for hidden entrances or structural weaknesses that might grant them passage to the inner sanctum. Sister Hale stands sentinel at the nave’s threshold, her silver holy symbol a quiet beacon of hope amid the ash‑choked darkness.

Chronicle