Shadow of the Ancients / Run 012 / Main Story

Round 14 Transcript

Episode 1 · Episode Round 1

Round 14 scene image
Narrator

Narrator · Narrator

The air thickens with an eerie silence, broken only by the soft creaking of ancient stones shifting beneath Varrika's feet. Jeane's eyes narrow as she carefully manipulates the runes on the gate, the silver holy symbol against her chest seeming to hum in sympathetic resonance. The symbols begin to glow with a faint, otherworldly light, and the ground shudders once more.

Merrin

Merrin · Rogue

Merrin's eyes dart nervously around the crumbling stone tower entrance, her fingers twitching at her sides. The air feels heavy with an ancient, oppressive magic that makes her skin crawl. She takes a deep breath, trying to calm her racing heart. "Alright, listen up," she says in a hushed tone, addressing the party. "I don't like this one bit. Something's not right about this place, and I've got a bad feeling in my gut." She glances at Jeane, who is working on the wards at the ancient gate. "Jeane, be careful with those runes. We don't know what might be lurking behind them."

Merrin steps forward, peering into the darkened corridor beyond the gate. Her eyes strain to penetrate the shadows, searching for any sign of movement or threat. "Varrika, Halie, keep your weapons ready. We don't want any surprises."

Jeane

Jeane · Sorcerer

I trace the central rune with my finger, feeling the magic pulse against my skin. The ward is old—ancient—but it's still active. Something in here wants to keep us out, and whatever that something is, it doesn't want us to find the sword. I can feel the dark energy even through my own protections. Varrika's right about this place feeling wrong. It smells of death and decay inside these walls, like a grave that's been disturbed too often. And the air—there's an unnatural stillness here, like time is holding its breath. I don't think the sword is going to be lying on a pedestal waiting for us. We need to move carefully, watch each other's backs, and stay alert for traps. Those runes aren't just decorations—they're guarding something dangerous. And if there are skeletons or worse, we'll need to be ready to fight our way through. Merrin, keep that mace handy, you never know what might lurk in the shadows here. I activate a low-level illumination spell—just enough light to see by without advertising our presence to whatever's waiting inside—but not nearly enough to dispel all the darkness of this tower. We'll need to rely on each other more than any magic right now. The stones themselves feel alive with trapped power, and I swear I can hear them groaning under their own weight as we cross the threshold into the corridor beyond the gate. We're in its belly now, and it's watching us.

Seraphine

Seraphine · Wizard

I step closer to the ancient gate, my eyes narrowing as I examine the complex runes etched into its surface. The silver holy symbol at my throat feels heavy, almost pulsing with a faint warmth against my skin—a silent warning of the malevolent energy that permeates this place. As Jeane traces the central rune with her fingers, a low vibration hums through the stone, resonating deep within my bones.
The air in the tower entrance is thick and stale, smelling of decay and something older, more primal. It clings to me like cobwebs, raising the fine hairs on my arms. I can feel the power thrumming in those runes, an ancient magic that chills me to my core.
"This ward... it's not just a simple lock," I murmur, my voice so quiet it's almost lost in the silence. "It's alive. Or at least, it remembers life."
My gaze travels over the intricate patterns, each symbol telling a story of protection and warding. They shift subtly under my study, their meaning just out of reach.
"Jeane, what are you sensing? Can you translate any of this?"
I take a half-step back, my hand unconsciously moving to touch the cool metal of my spellbook strapped to my hip. The familiar weight is a small comfort against the oppressive atmosphere of this accursed place.

Varrika

Varrika · Fighter

I keep my heavy mace gripped tightly as I step across the threshold into the tower's dark interior, my eyes straining to pierce the shadows. The air here is thick and stale, tainted by an ancient, foul magic that sets my teeth on edge. Every instinct screams at me to turn back, to leave this accursed place be. But we have a job to do, and I'll be damned if I let fear stop me from seeing it through. "Stay sharp," I growl to the others. "We don't know what might be lurking in these shadows." My voice echoes off the crumbling stone walls, sounding unnaturally loud in the oppressive stillness. I take another step forward, my heavy boots scraping against the uneven flagstones. The darkness presses in around us, and I feel a shiver of unease crawl up my spine. This is wrong, all wrong. We should not be here, disturbing the long-dead secrets of this place. But there's no turning back now. I raise my mace, ready to face whatever horrors may lie ahead. The weight of it in my hands is comforting, a reminder that I am still strong, still capable of facing down any threat. No matter what may come, I will stand with my companions and see this through to the end. That is a dwarf's way, and I will not fail them now. The shadows seem to writhe around us, and I feel the hairs on the back of my neck prickle. There is something ancient and malevolent about this place, something that speaks of death and darkness. But I will not let it frighten me. I am Varrika Thornwake, warrior of the Clans, and I fear nothing. With a deep breath, I take another step into the unknown, my mace at the ready. Whatever may come, we will face it together, and we will prevail. For that is the only way of a dwarf.