Shadow of the Ancients / Run 012 / Main Story
Round 8 Transcript
Episode 1 · Episode Round 1

As the party enters the larger chamber, the central rune's malevolent energy surges, illuminating the space with an eerie glow. The glint of metal on the far wall grows brighter, and Halie's torches cast long shadows across the floor. The air is heavy with the scent of decay and corruption. The Time-Splitting Sword, its hilt adorned with a strange, pulsating aura, stands atop a pedestal in the center of the room. However, as Halie approaches, the pedestal begins to crack, and the sword starts to vibrate violently. The ground shudders beneath their feet, threatening to collapse the chamber. Suddenly, a low, mournful whisper echoes through the room, seemingly coming from all directions at once: "You shall not leave this place unscathed." A faint, flickering light begins to emanate from the walls, casting an otherworldly glow on the party.
As Merrin pushes open the ancient gate with a low groan of rusted hinges, I peer into the yawning darkness beyond. The scent that wafts out is musty and old, thick with the weight of forgotten history. My heart quickens its beat, a frantic drum against my ribs. This is the moment we've come for, the reason we ventured so deep into these accursed woods.
I take a step forward, my boots whispering against the dusty stone floor. The central rune in the gate's center pulses with a malevolent red glow, casting long, dancing shadows across the walls. It feels like a heartbeat, but one that is cold and lifeless, a mockery of life itself.
"The runes... they're not just symbols," I murmur, my voice so low it is almost inaudible. "They're keys, and they've been waiting for someone to turn them."
My eyes dart around the chamber, taking in every detail. The air here is heavy, thick with a sense of power and danger that makes my skin prickle. I can feel the magic coiling around us, ancient and potent, ready to spring at a moment's notice.
I reach out a hand, my fingers hovering just above the nearest rune. It hums with an almost audible vibration, drawing me in with an irresistible pull. This is what I came for - knowledge, understanding, the chance to unravel the mysteries that have haunted these lands for generations.
The sword vibrated, air thick with warning. I stepped closer, wings half-spread now—a deliberate display of power pushing back against the chamber's oppressive energy. 'That sword sings of death and betrayal,' I said flatly, eyeing its violent tremor. 'No simple weapon shakes like that without reason. The runes on the pedestal—they're not just decoration. They're a binding ward.'
My fingers traced arcane sigils in the air, testing the space between us and the blade. The malevolent energy coiled tighter around it. 'Halie,' I called over my shoulder, voice steady despite the growing apprehension, 'keep your symbols ready. Merrin, watch our flanks—this place probably has more than one threat.' My crimson gaze fixed on the sword as I continued, 'Varrika, don't even think of touching that ceiling again unless you want us all buried.'
The whisper echoed through the chamber—a low, mournful sound that seemed to emanate from everywhere and nowhere at once. 'You shall not leave this place unscathed.' I let out a low hiss, my wings shifting restlessly beneath my cloak. 'Speak plainly then,' I snapped into the darkness. 'Are we dealing with ghosts or something more... substantial?'
I step closer to the pedestal, my torch held high. The runes pulse with a sickly green light, and the air grows heavy, cloying. Something isn't right here—this magic feels wrong, ancient and hungry. The sword vibrates so violently now it's hard to look at directly. We shouldn't touch it without understanding what this ward is meant to contain. Jeane, can you see anything more with your arcane sight? Merrin, keep your back to the wall—we don't know if there are hidden triggers yet. Varrika, yes, I agree, we need to proceed carefully. The ground might give way at any moment. But we're here now. And we have a purpose—to retrieve that sword without keeping it for ourselves. That curse is too great a risk for any one person to bear alone. We face this together, and we leave this place together.
Merrin's dark eyes dart around the chamber, alert for any sign of movement or threat. She keeps her hand on the hilt of her heavy mace, ready to draw it at a moment's notice. The air is thick with a cloying scent of decay and an undercurrent of malevolent energy that makes the wiry halfling's hackles rise. As Halie steps closer to the pedestal with the Time-Splitting Sword, Merrin feels a surge of apprehension. She knows better than most how often 'simple' retrievals turn into deadly traps and hidden curses. And something about this ancient place, with its dark runes and pulsing malevolence, sets her on edge. "I don't like this," she mutters under her breath, her voice tight with nervous energy. "Something's not right. We've barely scratched the surface of this tower and already things are getting... hairy."
She takes a cautious step forward, her keen eyes scanning the shadows for any sign of undead guardians or worse. The ground trembles beneath her boots, as if the very stones are alive with dark power. "Keep your guard up," Merrin warns the others, her tone hushed and urgent. "If this sword is as cursed as they say, we might be in for more than just a few skeletons."
I keep my mace at the ready, eyes darting between the pulsing rune and the vibrating sword. This place feels wrong, like it's alive and hungry. I mutter under my breath, "By the ancestors' beard, what have we gotten into?"
My gaze locks onto Halie. "Cleric, what do you make of that whisper? Sounds like this tower doesn't want us leaving with the prize." I jerk my head towards the sword. The ground shudders underfoot and a chill runs down my spine. I glance at Merrin. "Rogue, keep those rogue eyes peeled for traps or hidden doors. We can't be caught off guard again."
I take a step forward, muscles coiled tight, ready to swing if needed. The air reeks of magic and decay. I wrinkle my nose. "Jeane, anything you can tell us about those runes? Could they be another trap?"
My eyes flick to the shadows, half-expecting skeletons or worse to come lurching out. I call over to Seraphine, "Mage, if this goes sideways, your job is to keep us alive long enough to escape. Got it?"
I try to sound calm, but my heart hammers in my chest. This is the most dangerous place I've been since the Battle of Blackwater Pass. And back then, at least, I knew what we were fighting. Now, it's like we're groping in the dark, and whatever's lurking here could be twice as deadly. I take another step closer to the pedestal, mace raised high. "Well, whatever you are," I growl at the whispering darkness, "let's see if you like dwarf steel."




