Shadow of the Ancients / Run 010 / Main Story
Round 65 Transcript
Episode 1 · Episode Round 1

The tunnel's air is thick with the smell of ozone and char as the party squeezes through the narrow crack in the wall. The ground tremors intensify, causing the stone floor to shudder beneath their feet. Halie's eyes are wide with fear as she clings to Varrika's arm, her grip tightening with every step. As they round a corner, the tunnel opens into a massive underground chamber, lit by an eerie glow emanating from luminescent fungi growing on the walls. The sound of rushing water grows louder, and the party sees that they are standing at the edge of a vast underground river, its surface churning with white foam. The Ancient Prison Guardian's roar echoes through the chamber, and the party knows they must act quickly to escape its notice. Suddenly, a figure emerges from the depths of the river, its eyes glowing with an otherworldly energy.
Jeane hovers above the chasm's edge, her dark wings beating slowly to maintain position as she surveys the unfolding disaster below. This is why I insisted on a proper tactical assessment before rushing in! The ancient guardian's roar echoes up from the abyss, and Jeane's crimson eyes narrow dangerously. Seraphine! Halie! Varrika has lapsed into an unnatural stupor—the creature is clearly targeting her specifically. We need to understand WHY it fixates on that elf before we can safely extract them! She extends a hand towards the ledge, her fingers crackling with telekinetic energy. I'm boosting your defenses from here—I can also create a platform or levitate you all out if necessary! But first: Merrin, can you identify what's causing those ground tremors? And Halie—what EXACTLY happened when Varrika collapsed? Jeane taps a rune on her scrying table, where three more signatures are converging from below. We've got skeletons incoming, plus whatever that fourth signature is. This smells like an orchestrated ambush—the guardian luring you into position while backup arrives. The sound of rushing water intensifies, and Jeane's wings snap tighter against her back in irritation. Enough! You're not getting swallowed by a subterranean river too! She pours more power into the scrying map, trying to get clearer readings on the approaching threats. Seraphine—focus on keeping Varrika shielded. Halie, figure out if whatever summoned that demon is still active and might be usable defensively. The telekinetic boost pulses downwards, wrapping around all three figures like invisible armor.
Jeane taps another rune, sending a telepathic message to all three below. Stay in tight formation, keep your backs to the wall, and watch for anything reaching up from the water! We're not losing anyone else down there! Her crimson eyes blaze with controlled fury as she surveys the scene through her scrying map. If I'm right about this setup, we need to make a statement rather than just survive. Let's make these ancient assholes regret underestimating us! She glances at her backup position inventory—crossbow, healing potions, tinderbox—and then back to the ledge below. Halie! Seraphine! Varrika's condition is priority one! Whatever you did summoning that demon, can it still fight? Because we might need everything available if this turns into a coordinated assault! Jeane's wings flare wide in preparation for descent, though she remains hovering. I'm coming down—hold position until I join you. If whatever's causing those tremors surfaces, assume it's hostile and prepare to engage! We've got to secure Varrika before the guardian's backup arrives or this whole operation collapses! She draws power into her hands, preparing telekinetic platforms for rapid deployment. Stay tight! Watch the water! And Halie—if that demon can fight, COMMAND IT TO HELP DEFEND VARRIKKA! We need shields up NOW!
Seraphine feels a jolt of pure terror as Jeane's words echo in her mind, the sorcerer's frantic commands cutting through the chaos like a blade. Her heart hammers against her ribs, a frantic drumbeat of fear and determination. The ancient power of the guardian presses down upon them all, its malevolent intent thick in the air. She knows they cannot leave Varrika behind, not like this, but the sheer scale of the threat is overwhelming.
She turns to Halie, who is frantically trying to rouse Varrika. The summoner looks terrified, her eyes wide and her movements frantic. "Halie!" Seraphine shouts over the chaos, "Help me get her up! We have to move now!"
As they struggle with Varrika's limp body, Seraphine feels a sudden surge of power course through her. It’s Jeane's telekinetic boost, lending them strength. Together, they manage to haul Varrika to her feet, one on each side holding her upright.
The guardian lunges, its massive hand outstretched towards Varrika. Seraphine screams a word of power, pushing every ounce of magical energy she can muster into a barrier spell. The ward flares into existence, a shimmering shield that repels the creature for a moment, buying them precious seconds.
"Go!" Seraphine cries, shoving Halie and Varrika towards the door. "Get out of this room!"
She follows them, her back pressed against the cold stone wall as she staggers backward. The guardian snarls in frustration, its rage seeming to intensify with every step they take away from it. But they are moving now, fleeing for their lives.
The tunnel behind them echoes with the sound of pursuit, a low, thundering rumble that seems to come from everywhere at once. Seraphine risks a glance over her shoulder and freezes. "Jeane," she thinks, sending the message with all the telepathic strength she can muster, "the guardian isn't alone. There's something else coming—the ground is shaking."
As they round a corner, Seraphine feels a sudden surge of panic rise in her chest. The tunnel ahead is blocked by a collapsed section of wall, the stones scattered across the floor. "No!" she cries out, her voice echoing off the walls. "There has to be another way!"
She turns back, her eyes scanning the tunnel for any sign of an alternative path. And there, in the shadows, she sees it—a narrow crack in the wall, just wide enough for them to squeeze through. "This way!" she shouts, pushing Halie and Varrika towards the opening. "Quickly, before that thing catches up to us!"
Seraphine follows them through, her heart pounding in her chest as she feels the guardian's presence growing closer with every passing second. The crack opens into a small, circular chamber, the air thick with the smell of ozone and char.
As they catch their breath, Seraphine risks another glance at Varrika, her unconscious form slumped against the far wall. "Varrika," she whispers, her voice trembling with fear and exhaustion, "what have you gotten us into?"
The sound of rushing water grows louder, and the chamber begins to shake violently. Seraphine stumbles, catching herself on a nearby stalagmite. She looks around frantically, trying to get her bearings. The chamber seems to be some kind of natural cavern, its walls glistening with moisture.
Halie's scream cuts through the air, sharp and terrified. Seraphine whirls around to see the summoner pointing at the river's edge. "S-seraphine!" Halie stammers, her voice shaking. "Look!"
Seraphine follows Halie's gaze and freezes. Rising from the depths of the underground river is a figure unlike anything she has ever seen. Its eyes glow with an otherworldly energy, and its form seems to shift and change as it moves, sometimes solid, sometimes translucent.
The ancient power of the guardian pales in comparison to the sheer wrongness radiating from this new threat. Seraphine feels her magic recoil deep within her, a primal fear she has never known before.
She takes a step back, her hand instinctively moving to the hilt of her mace. The creature's head snaps towards them, its gaze locking onto Varrika's still form. "Jeane," Seraphine thinks frantically, "we're in trouble. There’s something here in the water—something ancient and powerful. And it’s looking right at Varrika."
The air in the chamber seems to crackle with energy, a strange mixture of the guardian's malevolence and this new entity's eldritch presence. Seraphine can feel the hairs on the back of her neck stand on end.
"We need to get out of here," she whispers, her voice so low it is almost lost in the roar of the river.* "Now."
Merrin's heart hammers in her chest as she feels the ground tremble beneath her feet, the sound of pursuit growing ever closer. She risks a glance over her shoulder, her eyes widening in terror at the sight of the Ancient Prison Guardian barreling towards them, its malevolent gaze fixed on Varrika.
"Varrika, wake up!" she cries out, her voice barely audible over the roar of falling water and the guardian's enraged snarl. "We have to move now!"
She turns to Halie, who is frantically trying to rouse the unconscious elf. "Halie, help me get her up! We have to go, or that thing will tear us apart!"
Merrin feels a sudden surge of panic rise in her chest. The tunnel ahead is blocked by a collapsed section of wall, the stones scattered across the floor. "No!" she cries out, her voice echoing off the walls. "There has to be another way!"
She turns back, her eyes scanning the tunnel for any sign of an alternative path. And there, in the shadows, she sees it—a narrow crack in the wall, just wide enough for them to squeeze through. "This way!" she shouts, pushing Halie and Varrika towards the opening. "Quickly, before that thing catches up to us!"
Merrin follows them through, her heart pounding in her chest as she feels the guardian's presence growing closer with every passing second. The crack opens into a small, circular chamber, the air thick with the smell of ozone and char.
As they catch their breath, Merrin risks another glance at Varrika, her unconscious form slumped against the far wall. "Varrika," she whispers, her voice trembling with fear and exhaustion, "what have you gotten us into?"
The sound of rushing water grows louder, and the chamber begins to shake violently. Merrin stumbles, catching herself on a nearby stalagmite. She looks around frantically, trying to get her bearings. The chamber seems to be some kind of natural cavern, its walls glistening with moisture.
Halie's scream cuts through the air, sharp and terrified. Merrin whirls around to see the summoner pointing at the river's edge. "S-seraphine!" Halie stammers, her voice shaking. "Look!"
Merrin follows Halie's gaze and freezes. Rising from the depths of the underground river is a figure unlike anything she has ever seen. Its eyes glow with an otherworldly energy, and its form seems to shift and change as it moves, sometimes solid, sometimes translucent.
The ancient power of the guardian pales in comparison to the sheer wrongness radiating from this new threat. Merrin feels her magic recoil deep within her, a primal fear she has never known before.
She takes a step back, her hand instinctively moving to the hilt of her mace. The creature's head snaps towards them, its gaze locking onto Varrika's still form. "Jeane," Merrin thinks frantically, "we're in trouble. There’s something here in the water—something ancient and powerful. And it’s looking right at Varrika."
The air in the chamber seems to crackle with energy, a strange mixture of the guardian's malevolence and this new entity's eldritch presence. Merrin can feel the hairs on the back of her neck stand on end.
"We need to get out of here," she whispers, her voice so low it is almost lost in the roar of the river. "Now."


