Shadow of the Ancients / Run 010 / Main Story
Round 6 Transcript
Episode 1 · Episode Round 1

Jeane’s warding sigil flares bright, a green‑white burst of necrotic energy that lurches the skeletal warriors back ten feet, shattering the left arm of one and sending a spray of bone fragments across the threshold.
Halie steps forward, her holy symbol raised high, eyes closed in concentration. "Divine protection! Shield our souls from this unholy presence!" A soft golden glow emanates from the symbol, spreading outward to envelop the party. "Varrika, your mace is a tool of death; I'll not have you become its vessel against our own. Hold fast with us behind my barrier."
She opens her eyes, gaze hardening as she glares at the remaining skeletons beyond the gate. "Merrin, we need to know where the necromancer hides. Find his hiding place—quickly—but return within the barrier's light." Her voice is firm, compassion tempered by iron resolve. "Jeane, I respect your power, but this is not a game of brinkmanship. One misstep and the divine shield won't save us from becoming what they are."
She begins weaving a silent prayer, her lips moving with barely perceptible motion, each word an anchor against the encroaching darkness.
I watch the burst of necrotic energy from my warding sigil push back the skeletal warriors, shattering bone with satisfying finality. This isn't a mere graveyard disturbance—these skeletons are animated by powerful magic, and that arm didn't just break from force alone. I turn to Seraphine, my voice cool but urgent. Cast Detect Magic on those sigils in the gateway arch—the necromancer who controls them is hiding somewhere close, probably behind us or within the tower walls. Without waiting for her response, I begin a different spell, murmuring the incantation while drawing a complex sigil in the air with my fingertips. Green and black energies swirl around my hands as I speak clearly: "By the pact of shadows and the bonds of service, reveal thyself to mine eyes—show me the master who commands these bones!" The spell pulses outward, seeking the unseen necromancer's presence.

