Shadow of the Ancients / Run 008 / Main Story

Round 42 Transcript

Episode 1 · Episode Round 1

Round 42 scene image
Narrator

Narrator · Narrator

As Jeane and Merrin continue to negotiate with the hooded figure, the scratching sounds from the walls grow louder, and the runes on the walls pulse with an increasing intensity. The air in the chamber begins to vibrate with magical energy, making it difficult for the pair to focus. The figure slowly rises from its throne, its movements deliberate and menacing. "I shall give you a hint," it intones, "the answer to my riddle is not a physical object, but rather an idea. What can be broken, yet never held? What can be given, yet never sold?"

As the figure finishes speaking, the chamber is suddenly plunged into darkness, and the sound of rushing water grows louder. The runes on the walls flash with a warning light, and Jeane's staff glows with a soft blue energy, illuminating the darkening chamber. Merrin whispers urgently to Jeane, "We're running out of time! We need to answer the riddle or get out of here!"

Jeane

Jeane · Sorcerer

Jeane feels her wings tighten against her back as the connection fails again—the fourth time this hour—and she curses under her breath. She glances around the dimly lit tavern, noting how few patrons are left at this late hour. The barkeep is busy wiping down glasses behind the counter, barely paying attention to anything but his own routine.

She drums her fingers on the worn wooden table, considering her options. The journey ahead will be dangerous—she knows that all too well from past experiences. But the reward is potentially immense, and she needs the money more than she wants to admit. Her eyes flick to the half-empty tankard beside her, then back to the door where that mysterious stranger disappeared earlier.

With a sigh of resignation, Jeane stands and makes her way to the bar. "Hey," she calls out, "did that cloaked figure who came in earlier mention where they were headed? Or if they're looking for company?" The barkeep glances up briefly before returning to his task. "Didn't ask," he grunts without meeting her eyes. "Just paid for a room and went straight upstairs. Didn't say much of anything."

Jeane leans against the bar, maintaining her most charming smile despite the growing impatience inside. "Come on," she says softly, "surely you noticed something—height, build, accent? Anything that might help me track them down?"

The barkeep pauses mid-wipe and finally looks up properly—the suspicion in his expression is clear, but there's something else too. Curiosity maybe? "Why do you care so much about some random traveler?" he asks bluntly. "You looking for trouble, or just bored? Either way, I don't appreciate my patrons causing problems in here."

Jeane holds up her hands in a placating gesture. "No trouble, I promise," she says, "just... curious. That person seemed interesting, and I'm always on the lookout for new acquaintances. Is that so strange?" Her wings shift subtly behind her—the motion is almost subconscious now when she's trying to appear non-threatening.

The barkeep studies her for a long moment before speaking again. "Fine," he says reluctantly, "they had a southern accent—maybe Elven, maybe just someone who grew up near the border. Tall, broad-shouldered beneath those cloaks. Carried themselves like they knew how to handle themselves in a fight." He leans forward slightly, lowering his voice. "Also mentioned something about needing a 'skilled companion' for a dangerous journey north. But before you go getting your hopes up, they were very specific about not wanting anyone with demonic connections. So..." he trails off with a meaningful look.*

Jeane's smile doesn't falter even as her gut twists unpleasantly—of course the stranger would have done their homework on potential recruits. "Ah," she says lightly, "that's too bad. I do my best work when there are... complications involved."

The barkeep straightens up, returning to his task with renewed vigor. "Suit yourself," he mutters without looking at her. "But if you're planning to go knocking on that door upstairs, I'd think twice. People who advertise for 'skilled companions' on dangerous journeys tend to have... unique recruitment methods. And I won't be held responsible for whatever happens in those rooms."

Jeane pushes off from the bar and heads back to her table, frustration simmering just beneath the surface. So the stranger is specifically looking for someone without demonic ties—which means they know exactly what she is and are deliberately excluding her. Not a good sign for potential partnership. Still... She glances up at the stairs leading to the upper floor—someone who goes out of their way to specify 'skilled companions' might be worth talking to, even if it's just to confirm her suspicions.

With a final swig of her now-cold beer, Jeane stands and makes for the stairs. If this goes badly, at least she'll have a good story for next time she's in this tavern—assuming there is a next time.

Merrin

Merrin · Rogue

I feel my heart pounding in my chest as the runes pulse faster and the scratching sound grows louder. I grip my crossbow tightly, my finger hovering over the trigger. The darkness is suffocating, and I find myself leaning closer to Jeane for comfort.

I glance around the chamber desperately, trying to make out any shapes or movements in the shadows. "Jeane," I whisper urgently, "we need to do something! We can't just stand here and wait to be attacked by whatever's coming through those walls!"

I take a deep breath, trying to calm my racing thoughts. "Okay," I say slowly, "let's think this through. The answer to the riddle is an idea, not a physical object. What can be broken but never held? What can be given but never sold?"

I rack my brain, trying to come up with a solution as the sound of rushing water grows louder. "A promise?" I suggest hesitantly. "Or a secret? Something that can be shared but not possessed?"