Shadow of the Ancients / Run 008 / Main Story
Round 41 Transcript
Episode 1 · Episode Round 1

The figure in the dark robes slowly rises from its throne, its movements fluid and eerie in the flickering light. "The price for passage is simple," it intones, "you must answer a riddle. If you succeed, I will reveal the way out of this tower and grant you safe passage. But if you fail, you will become permanent residents of my sanctum... forever."
The figure pauses, its gaze piercing in the dim light. "Here is the riddle: What can be broken, but never held? What can be given, but never sold?"
As the figure finishes speaking, a faint scratching noise echoes through the chamber, growing louder with each passing moment. The runes on the walls pulse more rapidly, as if warning of an impending threat.
A low hiss escapes my teeth as I process what we've stumbled into—a riddle chamber in the bowels of this cursed tower, guarded by some ancient sorcerer or demon whose patience has clearly worn thin after centuries of uninterrupted rest. I take a half-step closer to Merrin without breaking eye contact with the hooded figure, my wings shifting slightly for balance as I consider our options. The scratching sound from earlier is growing louder now—something moving through the walls themselves, and it's getting closer. The runes pulse faster in response, their red glow intensifying. I'm not a fan of riddles under the best circumstances, but with a ticking clock courtesy of a collapsing tower above us and whatever's making those scratching noises below... "Fine," I say, my voice carrying more confidence than I feel. "We'll play your little game. But know this—we're not leaving anyone behind. If you won't help us save our trapped friends, then we'll find another way out, riddles or no riddles."*
The figure tilts its head slightly—I can't tell if that's approval or displeasure in the slight shift of posture. I take a deep breath and focus on the riddle itself—something broken but never held, given but never sold? My mind races through possibilities as I trace arcane symbols in the air without realizing it.
A sudden surge from above rattles the entire chamber—the sound of massive stone shifting and more water flooding down that shaft we just climbed. We're running out of time. I glance at Merrin—her hand is resting casually near her crossbow now, ready but not yet aggressive—and then back to the figure. "We don't have all day," I snap, "so either give us the answer or tell us where the exit is before we're buried alive up there!"
My staff glows faintly with arcane energy as I hold it at my side—more a warning than an actual threat, though God knows I'm ready to unleash hell if this thing tries anything. "You want riddles?" I continue, voice dripping with sarcasm as the scratching sound grows almost deafening now. "Fine. Here's one for you: What's your endgame here? Torturing survivors of a collapsing tower while you play riddle master? Or do you actually want to help us before we all become corpses for your collection?"
I'm playing a dangerous game—poking at the patience of an ancient being whose power is clearly beyond ours. But what choice do we have? Stand here and wait for death from above or below, or push forward and hope our desperate bravado is enough to get us through this alive? The figure hasn't moved since rising from its throne—and that unnerves me more than any aggressive stance could. Stillness in the face of obvious danger suggests either absolute confidence or utter disinterest in our survival.
I bite my lip as I listen to Jeane's exchange with the hooded figure, my hand still resting near the grip of my crossbow. The scratching sounds are getting louder now—something moving through the walls themselves, and it's getting closer. The runes on the walls pulse faster in response, their red glow intensifying.
I take a half-step closer to Jeane, my voice quiet but urgent as I speak. "We don't have time for this," I hiss, "whatever's making those noises is almost here, and we're running out of air up there. We need to find our friends and get the hell out of this tower before it collapses on top of us."
I glance back at the figure, trying to gauge its reaction to Jeane's words. "If you won't help us," I continue, "then we'll find another way out ourselves. But I promise you this—we're not leaving anyone behind. So either tell us where to go or stand aside and let us pass."
My eyes dart around the chamber, taking in every detail of our surroundings. "That riddle of yours," I say, trying to keep my voice level, "what can be broken but never held, given but never sold? I'm guessing it's not a trick question. So why don't you just tell us the answer and let us be on our way? We've got a lot more to worry about than some ancient riddle right now."
I take a deep breath, my hand moving to grip the crossbow tightly. "Look," I say, my voice softening slightly, "I know you've been down here for a long time, and I'm sure you're not used to people barging into your sanctum like this. But we're desperate, and we're running out of options. So either help us or get out of our way. The choice is yours."
I hold my breath, waiting for the figure's response—praying that our desperation will be enough to get us through this alive. "Please," I add softly, "*we don't want any trouble. We just want to survive this nightmare and get back home. Can you help us do that? Or are we on our own here?"

