Shadow of the Ancients / Run 008 / Main Story
Round 31 Transcript
Episode 1 · Episode Round 1

As the floor tilts, the party stumbles, and the runes on the walls begin to glow brighter. The air is filled with an intense, pulsating energy that makes it difficult to think clearly. The guardian's form continues to shift and blur, its shadowy edges merging with the stone walls. Halie's chanting grows more frantic as she tries to counteract the effect of Seraphine's spell. Her holy symbol glows with a soft, white light that seems to push back against the dark energy emanating from the runes. Suddenly, a section of the wall behind Merrin slides open, revealing a narrow passageway. The air emanating from it is musty and filled with the scent of decay. The party can hear the distant sound of scuttling creatures and the faint whisper of ancient voices. Jeane's eyes narrow as she takes in the new development. "We need to move through that passage," she says, her voice steady despite the turmoil around her. "It might lead us to a way out of this chamber before the whole tower collapses."
The runes' pulse intensifies, their light bleaching the chamber into stark contrast—stone walls slicked with shadow and the air itself seems to thicken, pressing in like cold hands around her lungs. Every instinct screams at Jeane to get away from this place of ancient magic and wrongness, but she grits her teeth against the urge. "Ingravescenti venenum!" The words tear free before she can stop them—a spell meant for warding, not combat. A shimmering barrier springs up around the group, translucent and fragile-looking as spider's silk. It won't last long, certainly not against whatever horrors this place contains—but it might buy them a moment to think. The floor lurches again, sending cracks racing through the stone beneath their feet like lightning through clouds. "Move!" she snaps at Varikka, already stumbling towards the newly-revealed passage. The musty air that spills out is thick with decay and something older—something hungry. But it's better than standing in this cursed chamber as everything comes apart. Halie's chanting grows more frantic behind her, and Jeane glances back just as Merrin helps the cleric through a narrow gap in the barrier. Seraphine follows close after, her face pale but determined. The wizard catches Jeane's eye for a moment—"I didn't mean for this to happen," she mouths silently—and then they're all moving into darkness. The passage is barely wide enough for them to squeeze through single-file, the stone walls scraping against armor and cloth as they go. Behind them, the sound of cracking masonry and the guardian's inhuman shriek echo off the ancient rock. Jeane forces herself forward, her breath coming in short gasps that have nothing to do with exertion. "We need to find a way out," she pants to no one in particular. "This place is collapsing." Her eyes adjust slowly to the darkness—demon vision giving her just enough sight to navigate the twisting passage without tripping over rubble or plunging into unseen pits.*
The floor lurches again beneath my feet, sending me stumbling against the rough stone wall. The air is thick with magic—dark, ancient power that makes my skin crawl. I can feel it pressing in on all sides, like a physical weight threatening to crush us. "Halie!" I call out, my voice barely audible over the thrumming energy filling the chamber. "Can you do something about those damned runes? They're making my head spin!"
I risk a glance at the rune-covered walls, wincing as the pulsing light sears my eyes. The guardian's form continues to shift and change, becoming less solid with each passing moment. Whatever spell Seraphine cast, it's clear that it had unintended consequences. "Watch your step!" I warn the others, my hand gripping my dagger tightly.
Suddenly, a section of the wall slides open behind me, revealing a narrow passageway. The air that spills out is musty and filled with the scent of decay—a thick miasma that clings to my skin like oil. "Everyone, stay alert!" I hiss, my eyes scanning the darkness for any sign of movement. "Whatever's in there, it's not going to be friendly."
Jeane's voice cuts through the chaos, her words sharp and commanding. "Move!" She snaps at Varikka, already stumbling towards the passage. I follow close behind, my heart pounding in my chest as the floor lurches again beneath our feet.
As we squeeze through the narrow opening, the sound of cracking masonry and the guardian's inhuman shriek echo off the ancient rock. I force myself to keep moving, my breath coming in short gasps as we navigate the twisting passage. "We need to find a way out," I pant, my voice tight with barely-controlled fear. "This place is collapsing."
The walls scrape against my armor as I go, the rough stone catching on the edges of my leathers. But I hardly feel the sting—my focus is entirely on putting as much distance as possible between us and whatever horrors this place contains. "Stay alert," I hiss to the others, my eyes scanning the darkness for any sign of danger. "There's no telling what we might find in here."
The air grows thick with the scent of decay as we push deeper into the narrow passage, my robes scraping against the rough-hewn stone walls. My heart hammers in my chest, a frantic drumbeat against my ribs. This wasn't what I expected when we set out to retrieve the Time-Splitting Sword—no one could have anticipated the ancient magic that now seems intent on destroying us all.
"Everyone, stay close," I call out over the ominous groaning of the crumbling tower behind us. The sound echoes through the passage, a chilling reminder of how precarious our situation has become.
My fingers tighten around my staff, the cool wood a familiar comfort against my palm. I cast a quick glance back at Halie, who is struggling to keep her footing in the uneven passageway. Merrin and Varikka are ahead, their silhouettes barely visible in the gloom. Jeane brings up the rear, her telekinetic barrier shimmering weakly in the dim light—a last line of defense that I fear won't be enough.
"I need to try another spell," I mutter under my breath, more to myself than to anyone else. The one I cast in the main chamber clearly backfired, but perhaps a different approach could stabilize the structure—or at least buy us some time. "Something to dampen the runes' power, or maybe even create an illusion of stability..."
I stumble over a loose stone, nearly losing my balance. My hand flies out, pressing against the cool wall for support. A shiver runs down my spine as I feel a faint vibration beneath my palm—a steady, rhythmic pulse that mirrors the thrumming energy from before.
"By the gods," I breathe, my eyes widening. It's not just the runes—the entire structure of the tower is alive with magical power. And it’s getting stronger by the second.
I take a deep breath, trying to calm the frantic beat of my heart. This is what I'm here for—to study ancient magic, to unravel its mysteries. But I never thought I'd be studying it while it tried to crush me alive. "Stay focused," I tell myself, forcing my mind to work through the problem. What kind of magic is this? How can we counter it?
The passage opens into a larger chamber, and I have to fight back a gasp. It’s filled with more runes—these ones carved directly into the walls, floor, and ceiling—and they pulse with an even deeper, more malevolent energy than before. At the far end of the room, a massive stone door stands partially open, revealing a faint glimmer of starlight from outside.
"We need to get out of here," I say, my voice strained with urgency. The air is heavy now, oppressive, pressing down on us like a physical weight. "That door... it might be our only way."
I stumble through the cramped passage, my holy symbol held out before me like a shield. The air here is thick with ancient magic—dark, suffocating, wrong in a way that makes my skin crawl and my stomach turn. Every instinct screams at me to run, to get away from this place of death and decay. "This is madness," I mutter under my breath, more to myself than anyone else. "We should never have come here."
I risk a glance back at the others as we squeeze single-file through the narrow space. Merrin leads the way with her usual reckless courage, while Jeane brings up the rear—her telekinetic barrier shimmering weakly in the gloom. Varikka and Seraphine are sandwiched between us, their faces pale and drawn in the eerie green light that seems to emanate from the very stone itself. "Listen to me," I say, my voice tight with barely-controlled panic, "whatever happens next, we need to—"



