Shadow of the Ancients / Run 008 / Main Story
Round 28 Transcript
Episode 1 · Episode Round 1

The ground shudders violently beneath Merrin's feet as she struggles to regain her balance, her eyes fixed on the dark opening in the wall that has revealed itself under the ward's malevolent influence. The shadowy ward-creature watches impassively, its empty eyes seeming to mock their struggles. Halie kneels beside Merrin, her hands gripping Merrin's arm in a tight but gentle grasp. "Merrin, hold on!" I shout down into the darkness, my voice echoing off the stone walls. With all my remaining strength, I pull back on her cloak, feeling the rough fabric dig into my fingers. The ward-creature takes another step forward, its form shifting and writhing like smoke caught in a storm.
I feel my stomach drop as we watch Merrin tumble into the abyss—her scream echoing off the stone walls sends a chill down my spine. No! Grab her! I shout instinctively, already moving toward the edge even as my mind races to process what's happening. The ground tilts again underfoot as if mocking our desperation.
The ward-creature looms closer with each passing second—its form shifting and writhing like smoke caught in a storm as it raises one shadowy hand, preparing some ancient magic that promises only death or worse. We have no time to waste on heroics! I snap at Seraphine and Halie as they struggle to pull Merrin up—their efforts valiant but painfully slow against the tower's gravitational shift. That thing isn't waiting for us to finish playing savior!
I drop beside Merrin at the edge of the abyss, grabbing her cloak in both hands. Stay still! I tell her sharply—I can feel how precarious this grip is already. Every shift of her weight could pull us both over.
Seraphine kneels on my other side, adding her strength to the effort—our combined haulage is barely enough against gravity and whatever magical interference is making this floor so treacherous. You've got this, she encourages Merrin through gritted teeth. The ward-creature looms closer with each passing second, its form shifting and writhing like smoke caught in a storm as it raises one shadowy hand, preparing some ancient magic that promises only death or worse.*
I scrabble for purchase on the slick floor, my fingers digging into cracks and crevices as I struggle to pull myself up. Halie's grip on my cloak is the only thing keeping me from plummeting into the abyss below. Hold on! she grunts through gritted teeth, her face contorted with effort. Seraphine kneels beside her, adding her strength to the haul. Together, they heave me up and over the edge, my body scraping painfully against the rough stone. As I sprawl on the floor gasping for breath, I see Jeane standing nearby, her wings half-spread and staff raised defensively. Move! she snaps at us, her eyes fixed on the dark entity looming behind. The ward-creature takes another step forward—its form shifting and writhing like smoke caught in a storm as it raises one shadowy hand. I can feel the air crackling with barely contained power, thick with the scent of ozone and something ancient and rotting. Halie helps me to my feet, her hands steady on my shoulders. Can you run? she asks, her voice thin with fear. I nod mutely, still catching my breath. Around us, the walls seem to pulse with malevolent energy—runes and symbols etched into the stone shifting and writhing like living things. Jeane is already moving, her staff glowing with arcane light as she leads the way down a new corridor that has revealed itself under the ward's influence. I stagger after her, my heart hammering against my ribs. Where are we going? I manage to gasp out between ragged breaths. Seraphine falls in beside me, her own staff gripped tightly in both hands. I don't know, she admits, her voice grim. But staying here means certain death. We have no choice but to press on and hope that something—anything—will turn up to save us from whatever horrors await in this accursed place.*
The ground lurches again as we run, sending us stumbling into each other. I can hear Varikka's distant screams echoing through the corridors, a chilling reminder of how quickly our situation has deteriorated. The tower seems to writhe around us like a living thing—a malevolent presence that is determined to keep us trapped within its walls.
As we round another corner, I see a faint glow emanating from further down the hallway. Jeane slows her pace, her staff raised warily. What is that? she mutters, more to herself than anyone else. The air grows colder still as we approach—an unnatural chill that seems to seep into my very bones. I can feel Halie's presence beside me, her own fear mirroring my own. She grips her holy symbol tightly, her lips moving in silent prayer. Be careful, she whispers, her voice thin with terror. We don't know what we might be walking into.
But what choice do we have? Staying put means certain death, and so we push onwards into the abyss, our hearts hammering against our ribs as we brace ourselves for whatever horrors await us in this accursed place.
I stumble behind Jeane, my staff held out in front of me like a talisman against the darkness. The air crackles with an ancient energy that makes the hairs on my arms stand on end.
The faint glow ahead is both a beacon of hope and a promise of deeper danger. We have no choice but to follow it—staying here means facing the ward-creature's shadowy wrath, and retracing our steps would surely lead us back into the clutches of whatever undead horrors still lurk in this accursed place.
As we draw closer, I can make out the shape of what appears to be a large chamber, its entrance framed by more of those ominous runes. They seem to pulse with an inner light, their symbols shifting and writhing like living things. Merrin slows her pace beside me, her eyes wide with fear as she takes in the sight.
"By the gods," she breathes, her voice a low murmur filled with awe and dread. "What is this place?"
I shake my head slowly, unable to find words for the sheer wrongness of it all. The magic here feels different—older, darker, more primal than anything I've encountered before. It's as if the very walls are breathing, the air heavy with an ancient malice that wants to crush us under its heel.
Jeane raises a hand, signaling for us to stop. She takes a single step forward, her staff held before her like a sword, and peers into the chamber beyond. "I think... I think I see something," she says, her voice so quiet it's nearly lost in the silence. "A pedestal. And on top of it..."
She falls silent, her head tilting as if listening to some sound only she can hear. A chill runs down my spine as I wait for her to continue, my own imagination conjuring a thousand nightmares of what might await us in that room.



