Shadow of the Ancients / Run 006 / Main Story
Round 2 Transcript
Episode 1 · Episode Round 1

Jeane steps forward with measured grace, her crimson wings folding neatly against her back, the leather straps of her heavy mace and crossbow creaking softly as she moves. The violet light from the gate's runes plays across her pale skin, accentuating the sharp angles of her features. This magic has teeth, my dears, she says, her voice a low purr that cuts through the damp air. I can feel the dark spells coiling around this entrance like hungry serpents. The tower remembers its purpose. She withdraws a slim silver dagger from within her robes—its hilt is carved with intricate sigils—and traces the edge of one particularly malevolent-looking rune on the gate. As soon as the cold metal touches it, the symbols flare brighter, and a low groan echoes from deep within the stone. Interesting... and dangerous. The glow dies back down after a tense moment, but Jeane's eyes remain narrowed, calculating. Merrin, I want you to examine the left-hand pillar—the one with the eye-symbol. Look for hidden mechanisms or pressure points. Varrika, stand ready at my side with your mace. Halie, keep that holy symbol of yours visible and close to the runes—just in case they respond poorly to my... persuasions. She turns her attention to Seraphine. You, Wizard, prepare a spell. Something defensive, something disruptive. I have a suspicion these wards will trigger if we simply force the gate open without respecting their ancient protocol. Jeane's hand tightens on her dagger. We're not breaking through blindly like brutish thieves. We're guests... and this tower needs to understand who it's dealing with before it tries to swallow us whole. Attempted action: Jeane begins a careful, methodical analysis of the rune patterns on the gate, looking for specific sequences or key symbols that might represent a lock or command word.
I draw my holy symbol from beneath my robes, its silver surface catching what little light filters through the heavy canopy above. The violet glow from those damned runes makes my skin crawl, but I stand firm. This place reeks of corruption and old blood. My voice is low, measured. We need to move carefully, sisters. Varrika, watch our flanks—those trees look unnatural. Merrin, no solo scouting until we know what these wards are doing. Jeane, can you tell if there's a key or a weakness in the sigils? I'll maintain a defensive circle, but my energy is limited after the journey.
I step closer to the gate, my eyes darting over the shifting runes. The violet light plays across my face, making my skin look pallid and sickly in its glow. I run my tongue over my lips, tasting the faint tang of sweat and apprehension. "Ugh, this place gives me the willies," I mutter, my voice tight with a combination of fear and morbid curiosity. "I don't like the look of those wards one bit. We best be careful, yeah?"
I crouch down, running my fingers along the base of the gate. The stone is cold and damp under my touch, and I shiver involuntarily. As I straighten up, I catch Varrika's eye and flash her a wry grin. "Well, I suppose that's what we're here for, isn't it? To break in and steal their shiny treasure?" I say, trying to keep my tone light even as my stomach twists with nerves. "Let me have a go at those locks, see if I can't pick 'em without setting off any nasty surprises."
I fish out my lockpicks and crouch down again, peering intently at the ancient mechanism. The runes seem to pulse in time with my heartbeat, and I try to ignore the feeling that they're watching me, waiting for a mistake. Just like old times, I think wryly to myself as I start to work. Creeping around dark ruins, trying not to get us all killed. Some things never change.
I focus on the task at hand, my nimble fingers dancing over the tumblers, coaxing them into place with a series of delicate clicks and scrapes. The others watch in silence, tension thick in the air as they wait to see if I can work my usual magic. Please let me be quick enough, I think as I work, sweat beading on my brow. I've got a feeling we're going to need all our wits about us to get through this tower in one piece.
I watch the violet light play across Merrin's face, her usually bright eyes now wide with fear in the eerie glow of the tower's magic. The air here is thick with the scent of damp stone and something more - an ancient power that feels oppressive and heavy against my skin. I take a slow breath, trying to calm the frantic beat of my heart. "This magic... it feels different," I murmur, more to myself than anyone else. My fingers twitch at my side, wanting to cast a detection spell, but fearing what I might uncover. "We need to be cautious."
I turn to Varrika, her solid presence a comfort amid the tower's unsettling aura. "Can you see if there are any obvious pressure plates or tripwires near the base of the gate?" My voice is steady, though inside I feel anything but. The last thing we need is to trigger some ancient trap before we even get inside.
I step closer to Jeane, my gaze fixed on the shifting runes. They seem to pulse with a life of their own, each line and symbol writhing in the dim light. "The runic work here... it's unlike anything I've seen before." I mutter, more to myself than anyone else. The complex patterns make my head spin, a dizzying dance of power that leaves me both fascinated and terrified.
I pull out my spellbook, flipping through the pages until I find what I'm looking for - a simple divination spell. It's not much, but it might give us some warning if something nasty is about to happen.
"I'm going to try a basic arcane sense spell," I announce, holding up the book. "It should let us know if there's any immediate danger from magical traps or wards."
I begin to chant softly under my breath, the words of power feeling heavy on my tongue as I trace the necessary sigils in the air with my free hand. The air crackles around me, and a faint, silvery glow begins to emanate from the spellbook.*
I step forward, my heavy boots crunching on the uneven stone beneath my feet. The violet glow from the gate's runes casts eerie shadows across my scarred face, highlighting the deep lines etched by years of battle and hard living. I grip my mace tightly in one weathered hand, the weight of it a familiar comfort against my palm.
This ain't right, I mutter, my voice gravel-rough and laced with grim humor. Place gives me the same feeling as that time we faced off against the bone collector in the Whispering Woods. Remember those rotting bastards, Halie? I glance at the cleric, noting the tension in her shoulders and the tight line of her jaw as she studies the gate's runes. I know that look - she's feeling it too, the weight of ancient magic and dark history pressing down on us like a shroud.
Keep your wits about you, girls, I say, my eyes scanning the shadows beyond the gate. We've got no idea what's waiting for us in there, but I'd put good coin on it being nothing pleasant.