Shadow of the Ancients / Run 003 / Main Story

Round 22

Page 22 of 25

Phase: escalating

Round 22 scene image

The ancient stone groaned in protest around them, dust raining down from the ceiling in a fine grey shower. Seraphine shifted her grip on Merrin's limp form, trying to keep the unconscious elf woman's head cradled against her chest while still maintaining enough balance to move forward through the narrow passage. The sounds of pursuit grew louder behind them—clicking bone and scraping metal echoing off the damp walls.

This is madness, she thought desperately as another tremor shook the tower, sending more rubble cascading from above. What was Jeane thinking? Blasting through those seals like that—she might have released every undead horror in this cursed place. The wizard's sharp eyes scanned the corridor ahead, searching for any sign of a way out or a defensible position before the entire structure collapsed around them all.

Varrika appeared at her side, the warrior's heavy mace held ready as she moved to cover their rear. "How is Merrin?" the warrior woman demanded, her voice barely carrying over the rumble of shifting stone.

"Breathing but unconscious," Seraphine replied, her own voice tight with anxiety. "Serrie's stabilization spell seems to be holding for now, but we need to find shelter soon—this whole place is coming down." She adjusted Merrin's weight again, the elf woman's body limp and unresponsive against her chest.

"Jeane went ahead," Varrika said grimly, gesturing toward the darkness beyond. "Sheard some kind of grinding sound and a door opening—could be another chamber or a dead end." The warrior's eyes narrowed as she listened to the sounds of pursuit behind them. "Whatever those things are, they're getting closer fast."

Seraphine nodded, her mind racing through options. Magic is our best bet for dealing with undead—but I'm already drained from keeping Merrin stable and maintaining my light spell. Her fingers tightened around the staff in her free hand as she considered their limited resources.

"Can you carry Merrin?" she asked suddenly, turning to face Varrika. The warrior woman was stronger than she looked beneath her heavy armor—if anyone could manage the unconscious elf, it would be her.

Varrika hesitated for only a second before nodding. "If I have to." She moved closer, reaching out to take Merrin's weight from Seraphine's arms. The wizard shifted carefully, ensuring Merrin remained supported throughout the transfer.

"Keep moving," Seraphine urged as soon as Varrika had secured the unconscious woman. "I'll catch up—there might be something I can do about those pursuers if we can just get some distance." She turned back toward the darkness ahead, staff held ready, and began to advance with cautious steps.

The corridor stretched out before them, lined with more of the ominous dark symbols that seemed to pulse with a malevolent energy in the flickering light of her spell. Seraphine's heart pounded in her chest as she pressed forward, every instinct screaming at her to run—but there was nowhere to go except deeper into this ancient tomb of horrors.

Jeane had better have found something useful up ahead, she thought grimly, or we're all about to become permanent additions to this cursed place's collection.

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