Shadow of the Ancients / Run 003 / Main Story

Round 2 Transcript

Episode 1 · Episode Round 1

Round 2 scene image
Jeane

Jeane · Sorcerer

Jeane traces the glowing runes with meticulous precision, her dark red eyes narrowing in concentration. This work is older than anything I've encountered before—pre-dating even my own kind's arrival to this realm. The spellcraft here is... exquisite. She draws a symbol in the air that mirrors one on the gate; it pulses faintly.

The wards are layered like an onion, each circle protecting the next. Standard security for ancient sorcerers guarding their secrets—though these particular circles have been modified over time. See how the lines here intersect? Someone has adapted this to respond to multiple types of threats simultaneously. Physical intrusion, arcane probing... She glances at Halie's symbol. ...and divine intervention. Jeane's wings shift restlessly beneath her coat as she steps back from the gate. We can attempt to disable them one by one—time-consuming and dangerous if we trigger a failsafe—but there might be an alternative. The runes are designed to recognize intent. If we can present ourselves as something they were originally meant to admit... She turns to Seraphine. Could you create an illusion of us wearing the proper livery or symbols? To Merrin, she adds, And while my sister in spells is working on that, perhaps you could search for a manual override? Sorcerers often hide keys or words of passage nearby—engraved on statues, hidden within weathered stones, or even disguised as ordinary objects.

Halie

Halie · Cleric

I move closer to the gate, my holy symbol held out before me, its silver surface catching the ominous runelight. There is power here—ancient and malevolent. These wards were not meant to keep people out; they were meant to keep something in. My voice is steady despite the cold dread settling in my bones. Merrin, step back. Varrika, stand ready with your shield. Jeane, I know you see things we don't, but be careful what you touch. I press the symbol against one of the pulsing runes, murmuring a prayer to the Goddess of Light—a plea for protection and insight. Divine wisdom, guide my hand. Let me perceive the true nature of this seal that bars our path. A faint warmth spreads from the metal into my palm, but the runes only pulse more insistently, their light intensifying until it feels like the stone itself is screaming. This is far more dangerous than we were led to believe. We need to find a way through these wards without triggering them—or we need to destroy them completely. And I'm not sure even my goddess's blessing can withstand whatever power animates this gate for long. I turn to Seraphine, her elven eyes wide with concentration. Tell me what you see in those runes. Every detail matters. If there's a weak point or a counter-spell hidden within the design, we need to know it before we attempt force.

Merrin

Merrin · Rogue

I crouch down and run my hands along the base of the gate, searching for any hidden mechanisms or pressure plates. "Alright, alright, no need to get all spooky on me," I mutter under my breath, more to myself than to the others. But I can't shake the feeling that Halie's right - there's something seriously off about this place. As I work, I keep one eye on Jeane and Seraphine, watching their faces intently as they study the runes. Those two might be a bit weird, but they know their stuff when it comes to magic. If anyone can figure out how to get this thing open, it's them. I feel a twinge of envy at their focused concentration. Me? I'm just here to pick locks and dodge traps. But hey, someone's gotta watch our collective backs while they're busy casting spells and waving wands around. Just as I'm about to suggest we try prying the gate open with the crowbar, I feel a slight vibration under my fingertips. I freeze, my heart pounding as I press gently against the stone. There - a faint click, almost imperceptible. I look up at the others, a triumphant grin spreading across my face. "Well, would you look at that," I say, keeping my voice low. "Looks like we've got ourselves a secret entrance back here. Now the real fun begins..."

Seraphine

Seraphine · Wizard

I lean in closer, my nose nearly brushing the cold stone as I examine the intricate patterns more closely. Jeane's assessment is correct - this magic is beyond anything taught in the standard grimoires of today. It speaks of an age when sorcery was less constrained by moral codes and more... practical. My eyes dart towards the dark, shadowy edges of the woods, where the eerie silence seems to press in on us. Halie's words ring true - this isn't just a barrier; it feels like a prison door, one that has been shut for centuries upon centuries.
The thought sends a shiver down my spine, not entirely from the chill night air. What could be so terrible that an entire order of mages would seal it away in such a way?
I turn back to the runes, my fingers tracing the complex pattern of one that resembles an eye. There's a key here somewhere, a spell or phrase to unlock this door. We just need to find it before whatever lies beyond finds us first.