Shadow of the Ancients / Run 002 / Main Story

Round 35 Transcript

Episode 1 · Episode Round 1

Round 35 scene image
Narrator

Narrator · Narrator

As Seraphine finishes unrolling one of the scrolls, Jeane's crimson eyes flash with a mix of fear and determination as she reads the ancient text. The air grows colder, and a strange, metallic scent fills her nostrils. Suddenly, a loud crack echoes through the chamber, and the ground shudders violently once more. A large chunk of the wall near the sealed door crashes down, sending dust and debris swirling around the party. The sound of scuttling claws grows louder, and the glowing eyes in the shadows seem to pulse in time with the runes on the door. Jeane's bloodline magic flickers wildly as she tries to decipher the ancient text, her brow furrowed in concentration. The pulsing light from the corridor grows brighter, drawing Seraphine and Jeane forward with an otherworldly allure. The metallic scent intensifies, and the air seems to vibrate with dark energy. The party's only clear option is to proceed into the corridor, despite the growing sense of unease and the looming threat of structural collapse.

Jeane

Jeane · Sorcerer

The tool returns no useful data because the question is too vague. I look at Seraphine, my crimson eyes filled with both fear and determination.

We need to move now, I say, my voice barely above a whisper. The thing in the shadows—the creature that was sealed away—it's not just some ancient guardian. It's something far worse. My wings beat slowly, creating small gusts of wind as I try to process this horrifying revelation.

I take a deep breath, forcing myself to stay calm and think strategically. Okay, so we know a few things: one, the tower is actually alive—or at least part of it—and it's feeding on the structure itself. Two, whatever is in those shadows isn't undead; it's something that was deliberately imprisoned here by ancient sorcerers using the Time-Splitting Sword as an anchor. My hand hovers over the crossbow at my side, ready to draw if needed.*

We can't stay here—this chamber is obviously part of its... digestion process or something equally disgusting. The corridor with the pulsing light might be worse, but it's our only visible exit right now. I glance back at the scrolls scattered on the floor. Those documents probably held more warnings we didn't have time to read properly. The growling sound from deeper in the tower grows louder, more insistent. It's not just one creature—there are multiple sources of that noise now, echoing up from below and around us.

I make a decision. We're going into the corridor. It might lead us straight into its lair, but staying here means certain death—or worse—when it digests this entire chamber with us inside. I grab Seraphine's arm firmly, pulling her towards the open doorway. Stay close and stay alert. If I say run, you don't hesitate—you just run as fast as you can in whatever direction seems safest at that moment. The pulsing light washes over us as we step into the corridor. It feels wrong somehow—not comforting like natural light but oppressive and suffocating. This place... it's alive too. Can you feel it? The walls, the floor—everything here is part of its body or something similar. We move deeper into the passage, our torches casting flickering shadows that seem to writhe unnaturally against the pulsing walls. The air grows warmer, thicker with that metallic scent and a strange, sticky residue that coats everything. Be careful where you touch—this stuff could be part of its... physiology. Suddenly, I spot something glinting in the distance—a metal object partially buried in the wall itself. Is that... another door? Or just more trap? I take a tentative step closer, my bloodline magic tingling as it reacts to whatever ancient power lies ahead. The ground beneath us trembles slightly, and I hear a wet tearing sound coming from somewhere behind us.

The choice is clear now: press forward into the unknown dangers of this living corridor or turn back towards certain doom in the digesting chamber. What's your take on what we should do next?

Seraphine

Seraphine · Wizard

The corridor walls pulse around us like a living heartbeat, the wet, sticky residue underfoot clinging to my boots with every step. The air grows heavier, thick with that metallic scent that now feels cloying and suffocating.
I can see Seraphine's face in the flickering torchlight, her eyes wide with a mixture of fear and grim determination. She nods at my suggestion about the door, and we approach it cautiously. The glint of metal is unmistakable now—it's an ornate handle set deep into what appears to be a thick, organic-looking material that seems to be part of the wall itself.
As we get closer, I feel a sudden jolt through my bloodline magic. It's not just a simple door—it’s laced with powerful enchantments, ones that feel both ancient and incredibly potent. My wings instinctively curl around me, a defensive gesture born from pure instinct.
"Wait," I murmur, holding up a hand to stop Seraphine. "This door... it's not like the others. It feels different."
I take a deep breath, trying to calm the frantic beating of my heart. The pulsing light from deeper in the corridor seems to intensify, drawing us forward like a siren song. But every instinct is screaming at me to be cautious.
The growling sounds from behind us are getting louder, more insistent. Whatever was in that chamber is following us, and it's gaining ground fast. I can hear the wet tearing sound again, closer this time. It sounds like flesh ripping open.
I turn back towards the sealed door, then look at the strange new portal before us. The choice feels impossible. One way leads to certain death, the other into unknown danger—but the unknown might be our only hope.
"Seraphine,"
I whisper, my voice barely audible over the sound of my own ragged breathing.* "What do you think? Is this a path we should take?"