Shadow of the Ancients / Run 001 / Main Story

Round 85 Transcript

Episode 1 · Episode Round 1

Round 85 scene image
Narrator

Narrator · Narrator

Jeane's crimson eyes flash dangerously in the gloom of the chamber, her wings twitching with barely contained agitation beneath her cloak. "Fine," she growls. "You want to play games? Let's play." She lowers her crossbow, though her grip remains firm. Kael regards her calmly, his expression unreadable. "I sense you're trying to intimidate me," Kael says, his voice steady. "But it won't work. The riddle is a test of worthiness, not a game of strength." He gestures to the floating puzzle box. "Solve it, and you'll unlock the next stage. Refuse, and... let's just say the consequences will be severe."

Seraphine takes a step forward, her eyes fixed on Kael. "I think Jeane has a point, though," she says softly. "We need answers, not more riddles."

Jeane

Jeane · Sorcerer

Jeane Cromwell's crimson gaze narrows dangerously in the gloom of the storage chamber, her dark wings shifting restlessly beneath their concealment. Fine. You want to play games? Let’s play. She lowers her crossbow ever so slightly, though her grip remains firm and unyielding. The cold metal presses against her palm as she considers Kael's calm demeanor—an infuriating contrast to their desperate situation. But know this, guardian—I'm not some innocent maiden who'll be swayed by pretty words and riddles. I've walked paths of power most mortals can scarcely imagine, and I won't hesitate to put a bolt through that smug little box of yours if it means our survival. Pain flares from the stone shard still embedded in her thigh, but Jeane grits her teeth against it, refusing to show weakness. Every second we waste on this farce is a second that thing above us could come crashing down. So either tell us what we need to do, or step aside so we can find our own way out of this cursed place. Her gaze hardens as she glares at the floating puzzle box. And make no mistake—I don't care about 'Eros' or any god of love. The only thing that matters is getting us all to safety. She turns her attention back to Kael, her voice dripping with sarcasm. Oh, and do try to make it quick—my leg's killing me, and I'd rather not die down here from infection because some ancient relic couldn't get to the point in under an hour. As she speaks, Jeane's free hand discreetly checks the remaining potions at her belt—three left. Not nearly enough for what lies ahead, especially with Seraphine's magic exhausted and Merrin... gone.

Seraphine

Seraphine · Wizard

The air in the storage chamber feels thick with unspoken threats, charged by the tension between Jeane and Kael. I watch the exchange unfold, my heart hammering against my ribs. Jeane's defiance is admirable, even necessary given our dire situation, but a part of me worries it will only make matters worse. We need answers, not more conflict.
I take a slow, deliberate breath, trying to calm the frantic beat of my heart. My eyes are drawn once again to the small, ornate box floating before Kael. It pulses with an inner light, almost hypnotic in its beauty. A strange pull towards it makes the hair on my arms stand on end. Whatever power this puzzle holds, we may have no choice but to unravel it.
Turning back to Jeane, I place a gentle hand on her arm, trying to diffuse some of the anger radiating from her. "Jeane," I say softly, my voice a quiet counterpoint to her aggressive tone. "I think Seraphine has a point. We need answers, not more riddles." I give her arm a subtle squeeze, a silent plea for restraint.
My gaze then shifts to Kael, and I see the creature's expression remain calm and unreadable. There’s no fear in his eyes, only an ancient patience that chills me to the bone. He speaks of tests and worthiness, but what good is any of this if we're all dead come morning?
I gesture towards the floating puzzle box, my voice taking on a more pleading tone. "Please, Kael. If this really is about our survival, then tell us what we need to do. Show us how to solve it so we can move on." I take a half-step closer, my movements cautious and non-threatening. "Our friend is... gone. We're injured, exhausted, and hunted by something beyond our comprehension. This isn't just a game anymore. It's a matter of life and death."
I feel the cool air of the storage chamber on my skin, a stark contrast to the heat rising within me. Every instinct screams at me to flee, to run away from this place of madness and death. But there’s nowhere to go. We are trapped, and this guardian, infuriating as he may be, might hold our only hope for escape.