Practical Adventure / Run 017 / Main Story

Round 1

Page 1 of 5

Phase: open

Round 1 scene image

As Jeane cast her scrying spell, a faint glow emanated from the lantern, illuminating the dark recesses of the church entrance. The air was heavy with the scent of damp earth and decay, but beneath it, a subtle hum of unseen energy resonated, like the quiet buzzing of a harp string. Silra swiftly surveyed their surroundings, her eyes darting between the twisted roots of dead trees and the broken windows of the nave. She spotted a possible hiding spot behind a tangle of overgrown bushes, partially concealed by a shattered stone pillar.

Sister Hale's steady voice cut through the tension as she directed her companions. "We need to secure this area before we enter." Her practical tone was a balm to their weary nerves, and Silra nodded in agreement, already moving to take up position on the west side of the church. The rusted key lay forgotten, its significance lost in the face of the looming task ahead. As they prepared to enter, a faint creaking echoed from within the church, like the soft groan of an old wooden door straining against its hinges.

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