Practical Adventure / Run 016 / Main Story

Round 3 Transcript

Episode 1 · Episode Round 1

Round 3 scene image
Narrator

Narrator · Narrator

The magical seal is indeed ancient and complex, etched with symbols of binding and warding. Jeane traces the patterns carefully, noting three distinct sections: a central sigil, two interlocking circles, and an outer perimeter of smaller glyphs. The purpose becomes clear—it's designed to contain or suppress something within the church. Reactivation seems possible through specific incantations or rituals, but the exact methods remain obscure.

Jeane

Jeane · Sorcerer

begin a ritual incantation targeting the central sigil of the seal, channeling arcane energy while tracing its specific pattern with my unholy symbol.

Silra

Silra · Rogue

Inspect the north-facing stonework for structural weaknesses using a series of light taps and close visual scrutiny, focusing on joints, mortar age, and signs of previous…

Sister Hale

Sister Hale · Cleric

position myself at the nave entrance with a clear view of the road, ready to signal alarm if anyone approaches from Gravehill or the surrounding ruins.