Practical Adventure / Run 016 / Main Story

Round 1 Transcript

Episode 1 · Episode Round 1

Round 1 scene image
Narrator

Narrator · Narrator

The ash‑choked road outside Gravehill curls toward the ruined church, its cracked stones slick with recent rain. A low, storm‑dark sky hangs heavy, casting long shadows over the skeletal remains of the once‑holy nave. The church’s broken bell tower looms ahead, its windows shattered, a faint glow flickering from a lantern perched on the altar. A rusted key lies half‑buried in the cracked floor, glinting faintly in the dim light. Nearby, a lone figure—Gravedigger Renn—stares at the horizon, his shoulders hunched against the wind. The air smells of damp earth and distant smoke, and the road’s uneven surface threatens to trip any careless step.

Jeane

Jeane · Sorcerer

Inspect the altar area for hidden traps or magical seals.

Silra

Silra · Rogue

Inspect the church's outer walls and foundations for weak points or hidden entrances.

Sister Hale

Sister Hale · Cleric

Inspect the entire nave for signs of squatters, cultists, or traps with a cleric's eye for sacrilege and danger.