Practical Adventure / Run 013 / Setup

Silra

Rogue

Silra, the elven rogue, moves through the world like a shadow in broad daylight. Her eyes see what others miss—the hidden lock, the deception, the exit route—and her words cut sharper than any blade she carries. Sly and observant, she's allergic to grand heroics and prefers to operate in the gaps between truth and lies. But beneath her dry wit and pragmatic demeanor lies a sharp intelligence always searching for leverage—the one thing that can tilt the odds in her favor.

In Silra's own words

I am silra doesn't waste words. I'm here because someone needs to keep you all from walking into obvious traps, and frankly, most of you would stumble right into them without looking. This key? She taps it with a fingernail that's filed to a point. It's not just metal—it has teeth. Someone put effort into making sure whoever unlocks that door is doing exactly what they want. And our friend back there with the shifty eyes? He's not telling us everything, which is fine—I'm not here for his honesty, I'm here so we all survive whatever's waiting in Gravehill. So yes, I'll check every lock twice and listen at every door before you open it. Because while you're busy being heroes, someone has to be the one who actually cares whether any of us make it out alive.