Practical Adventure / Run 013 / Setup
Setup
Pre-canon setup transcript. This branch exists for observability and contract formation. It is not part of the main story timeline.
3 rounds · Setup meeting completed and run contract established.
In a storm‑laden Gravehill, Jeane, the enigmatic sorceress, uncovers a rusted key that pulses with strange power. She draws Silra, a wary wanderer, into her plan to keep the gravedigger Renn from becoming a threat. Sister Hale, the austere cleric, steers the uneasy trio toward the ruined church, where the city’s silent walls loom.
Tension rises as guards close in, their spears wavering against the trio’s calm resolve. The party slips into narrow alleys and ash‑filled corridors, Jeane’s voice echoing with otherworldly authority while Silra watches for danger. Together they navigate a maze of hidden vaults and forgotten rituals, each step shadowed by the city’s long silence and the looming threat of unseen curses.