Practical Adventure / Run 009 / Main Story

Round 2

Page 2 of 5

Phase: escalating

Round 2 scene image

As they peer into the darkness, Gravedigger Renn's collapse seems almost deliberate, a warning of the perils that lie ahead. The air is heavy with the taste of decay and something older, like dust from opened tombs. Jeane Cromwell steps forward, her eyes narrowing as she takes in the shallow pit beneath the gate, its edges lined with jagged iron spikes that had been concealed by dust.

The metallic scent of rust and steam rises from the pit, mingling with the faint hiss of a sealed vent at its base. Sister Hale kneels beside Jeane, tracing the edges of the pit with her fingers, her steady eyes scanning for weaknesses. Silra moves closer, her elven senses on high alert, as she searches for any hidden mechanism or clue that might reveal the city's secrets.

Jeane's voice carries an edge of command as she warns Silra to stay back, her hand instinctively reaching for the unholy symbol at her belt. "This is no mere trap for fools," she says, her words echoing in the darkness. "Someone built this to maim, not kill." The cleric's measured response is a gentle counterpoint to Jeane's urgency, as Sister Hale calls out for light, her voice cutting through the silence with practiced authority.

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