Practical Adventure / Run 006 / Main Story

Round 17 Transcript

Episode 1 · Episode Round 1

Round 17 scene image
Narrator

Narrator · Narrator

Gravedigger Renn's frantic warnings about 'the tunnels' and 'danger below' echo through the ruins, mingling with the rasping voice that hisses: Turn back...while you still can... The ground shudders violently as massive chitinous claws scrape the stone near the grating, sending debris flying. Silra swiftly moves to secure her lantern, its light casting flickering shadows on the walls as she prepares for their descent.

Sister Hale

Sister Hale · Cleric

Sister Hale pulls her unholy symbol tight, its cold metal a familiar weight against her chest in this ash-choked darkness. The ground groans beneath her boots—some ancient structure shifting under the city's decaying weight—and she presses herself back into the narrow space between these crumbling buildings. The whispering gets closer: Turn back... while you still can... She forces herself to breathe through her nose, sharp and controlled. Gravedigger Renn's voice is still echoing in her mind—those frantic warnings about 'the tunnels' and 'danger below'. Whatever's scraping at the grate down there isn't human; that much she knows with bone-deep certainty. I don't turn back when people need help, Hale mutters under her breath, more prayer than statement. She checks the rope coiled at her belt—useless here unless she can get to a stable anchor point—and then her waterskins, lantern, and finally the unholy symbol itself. Its presence offers no comfort, only obligation. The scraping sound intensifies. Something massive is pushing against the stone down there, claws finding purchase where metal meets earth. Hale's hand tightens around her makeshift club—a piece of broken masonry she grabbed when this building started collapsing around them—and she prays to gods who might still be listening in these ruins: Let me find a way to help without becoming another casualty. The alley behind her narrows, rubble filling the space inch by inch as the buildings settle. She's trapped here unless she moves forward into whatever's below—or risks being buried alive while she waits for the ground to swallow her whole. Hale takes one step toward the grating, then another, and calls out into the darkness: Gravedigger Renn? Can you hear me down there? Her voice echoes off cracked stone, swallowed by the scraping sound beneath her feet. She waits, heart pounding, for any response that isn't chitinous claws on metal.

Jeane

Jeane · Sorcerer

Jeane's crimson eyes narrow as she weighs Silra's tactical assessment against the creeping dread that grips her spine every time those chitinous claws scrape stone below. The rogue's logic is sound—divide and conquer has its appeal—but something about this setup feels...off. I appreciate the calculation, Silra. And I hear your points. Jeane's voice stays low as she responds, her gaze fixed on the grating where fresh debris rains down with each claw-marked scrape. But consider what we know: Renn specifically warned of tunnels and danger below—plural creatures, not just one mind-controlling entity. Her fingers trace the edge of her unholy symbol absently while she speaks, a gesture that betrays more unease than her tone allows. If you descend first and encounter whatever's down there using Hale as bait...what keeps them from simply taking both of you? Your stealth means nothing if they're already aware and waiting. Jeane steps closer to the opening, arcane energy already pooling at her fingertips—less an immediate threat and more a constant readiness that's become second nature in these ruins. And what if Hale isn't just disoriented or pinned? What if she's already compromised but hasn't shown it yet? Her eyes meet Silra's, crimson meeting teal in silent understanding. We drop together. Jeane makes the call firm despite her own misgivings about splitting forces. If you're right and psychic influence is at play, we need our combined awareness—two sets of eyes to catch what one might miss. If multiple creatures are involved, we're stronger as a unit than scattered targets. She gestures to the grating with her arcane-lit hand, tracing its edges where metal meets stone. Look here—see these stress fractures? This isn't natural settling. Jeane points out hairline cracks spreading outward from specific points of impact. These aren't random scrapes; they're deliberate testing pressure on structural weaknesses. Whatever's down there knows exactly what it's doing to this grating, and I'd wager it's chosen this spot deliberately.

The sorceress' eyes scan the walls around them now, seeing not just stone but potential threats. And do you hear that? Beneath the scraping—there's a rhythm. She closes her eyes briefly, focusing beyond sound into something subtler. It's pulsing like...like breathing. Multiple sources, coordinated.

My point isn't to dismiss your plan, Jeane clarifies, opening her eyes again with renewed purpose despite the churning uncertainty in her gut. But if we're considering worst-case scenarios—which we must—the risk of you descending alone into a coordinated ambush scenario feels...unnecessarily high. She offers a tight smile that doesn't quite reach her crimson eyes. We go down together. My arcane light will cover us both, and we can respond as one unit rather than reacting to separate compromises. Jeane grips the rusted key tightly now—not for its immediate utility but as a focus. If Hale is indeed being influenced psychically, having two minds present might disrupt whatever hold they have on her. Two witnesses also means better verification of what we're facing.

The sorceress moves to position herself beside Silra at the edge of the opening. Ready your rope and lantern—I'll maintain my arcane illumination centered between us. Her voice drops to a near-whisper as she adds, And if either of us senses something off with Hale—or anything else down there—we signal immediately. No heroics, no assumptions. Agreed?