Erotica / Run 007 / Main Story
Round 31 Transcript
Episode 1 · Episode Round 1

As I push forward into the corridor, the air grows thick with resistance like wading through liquid silver. The distortion warps space-time in impossible geometries, making my wings flutter wildly to keep pace. My hand tightens on the holy symbol, and I mutter a quick prayer for clarity amidst the chaos. The formation behind me holds steady, with Halie's eyes fixed on Hera, who remains shielded between her arms. Jeane's rapier is raised, her gaze locked on Aethera, who stands frozen beside the corner, her form flickering with an otherworldly energy. The time-distortion detector in my hand pulses erratically, warning of unpredictable temporal fluctuations. Suddenly, the corridor lurches forward, and we stumble forward together, the ground beneath us giving way to a vast, cavernous space. The ceiling disappears into darkness, and the walls are lined with ancient, pulsating orbs that seem to be drawing us deeper into the heart of the distortion. Aethera's form blurs, and her voice whispers in my ear, "We're not alone... the Starheart's power is awakening something."
The moment we step into this reality-warping hellscape, every instinct screams retreat—but Aethera's right, we're definitely not alone here. These pulsating walls aren't just decoration; they're breathing in rhythm with... something. To the party: This isn't distortion anymore—this is a fucking organism. The walls are alive and we've been swallowed whole by whatever cosmic horror lives in this building. My wings flare wide instinctively, trying to give me more space in a corridor that seems to shift dimensions around us.*
The magnetic compass spins wildly again but now it's pointing... everywhere at once? All directions simultaneously? This thing doesn't even obey basic physics anymore—I pocket it uselessly—great, so our most reliable navigation tool is now just a decorative paperweight with anxiety-inducing spin effects. To Hera: Stay close to Halie. If this place messes with your head more, she's got the best chance of pulling you back. I glance at Aethera—her flickering form seems even more unstable here than in the penthouse. You better fucking explain what we're dealing with before whatever's breathing these walls decides we're a snack instead of consultants. The corridor shifts again—walls seeming to ripple and flow like liquid stone—and suddenly there's an opening where no opening existed before. Beyond it, I can see something that makes my wings twitch in alarm: A massive structure pulsing with energy that makes even the walls look like dim candles by comparison.*
That has to be the Starheart. But it's also clearly alive and probably angry about us barging into its stomach lining. To myself: This is exactly why I avoid ancient artifacts—because they always turn out to be ancient gods who got bored and decided to redecorate in temporal architecture. I signal to Jeane with hand gestures: Form up on my left side, we're moving slow and careful. My wings extend partially for balance and spatial awareness—the distortion keeps shifting the geometry around us, and I need all the dimensional perception I can get. One wing tip brushes a wall accidentally, and it feels wrong—too warm, too alive.
The moment Jeane moves beside me, our combined presence triggers something. The walls begin pulsing faster, almost like excited breathing, and a low hum fills the air—a sound that vibrates through my teeth unnervingly. I mutter under my breath: Of course it reacts to multiple intruders. Because naturally we'd split up into smaller groups for easier digesting. I draw two small blades—one in each hand now because this space doesn't respect conventional combat positions—and keep them loose but ready. We're moving forward in staggered formation: I take point, Jeane right behind me where she can cover my blind spots and respond to threats on my left. Halie and Hera stay back-to-back about ten feet behind us for maximum protection and immediate escape option if needed. As we advance toward the Starheart, I notice something disturbing: My shadow is behaving strangely—stretching and contracting independently of my actual form, occasionally seeming to reach out with tendrils before snapping back. I mutter: Well fuck me sideways with a rusty dagger—this place is messing with fundamental physics AND basic spatial perception. To Aethera: You said this thing could reverse what happened to Hera.* Was that literal or metaphorical? Because if it requires sacrificing us to whatever ancient god decided walls were too boring and needed personality, then I'm recalculating our exit strategy real fast.
I keep my rapier raised but angled down—not threatening directly at Silra yet, but making it clear I'm ready. You're doing good work keeping us informed, I say, watching her navigate the shifting geometry. But if this place is literally alive and reacting to our presence... My eyes narrow as I watch the walls pulse faster. …then we need to rethink 'exploring' versus 'trespassing on a cosmic being's stomach lining.'
To Aethera: If you're still coherent enough to answer—what exactly does this Starheart DO? And how do we differentiate between its 'alive' properties and whatever else is in here? Because right now my brain is screaming that we're not just retrieving an artifact from a dungeon anymore, we're poking at a slumbering god who decided walls were boring. The distortion makes my wings itch—something about the warped space feels wrong on a fundamental level. And what happens if this 'ancient horror' decides we're more annoying than worth the effort? Do you have any guarantees that it won't just... digest us for being here? Or worse, corrupt us like Hera but on cosmic scale? I move closer to Silra—maintaining distance so I'm not right behind her but close enough to support if needed. Formation is solid, but if those walls start moving aggressively we need contingency plans beyond 'everyone teleport away.' My wings shift nervously—I hate spaces I can't fly properly in, and this dimensional mess is definitely no-fly territory. What's our escape protocol if this thing decides it wants us out? Different from the 'Hera-corrupted' protocol—because if we're dealing with actual cosmic horror digestion, I want a plan that involves less 'being absorbed into stomach wall' and more 'getting the fuck out before becoming part of the furniture.'*
To myself: The walls breathing isn't just metaphor—this whole space is literally alive. And whatever Aethera encountered here clearly did long-term damage even to her power level. I channel a small detection spell, letting it radiate outward in a weak wave—I need to know if there are specific zones or triggers in here, not just general 'everything's weird' sensation. The spell returns chaotic readings—time dilation in some areas, reality thickening in others, and pockets of normal space scattered randomly throughout. Great, so we're navigating a maze designed by someone with severe spatial dysphoria while trying to retrieve something that might or might not exist. To Silra: Based on what you're scanning now, we've got maybe three minutes before whatever's powering these walls notices our presence and decides whether to welcome us as guests or digest us as snacks. That's assuming your equipment can even measure time accurately in here—everything feels off-timerelated already. If this Starheart is the source of the corruption spreading through the city, then we absolutely need it stopped. But if retrieving it requires walking into a god's stomach and negotiating with digestive tract aesthetics... My wings shiver involuntarily—I'm all for bold heists and artifact retrievals, but this feels like crossing into 'poking cosmic entities awake' territory that usually ends badly in legends. We need Aethera to confirm whether the corruption can be stopped by retrieving THIS exact artifact or if there's a ritual involved that requires... I gesture at the pulsating walls ...whatever ceremony happens when you piss off a reality-warping entity.*
To myself: This feels like the kind of situation where my usual 'smart thief' approach falls apart because physics itself is negotiable. But if Hera's condition can be reversed here, then walking away might be the truly selfish choice. And I didn't come this far just to abandon someone who needs help—even if that help involves navigating literal cosmic stomach lining and negotiating with whatever passed for walls in this reality before architects got bored of straight lines.*
I signal to Halie: Keep Hera shielded but ready to move fast. If we need to teleport out, do it immediately—don't wait for obvious attack signs because they're probably using physics that doesn't include 'obvious' warnings. Then I focus back on Silra: We've got two options as I see them: Option one is slow and careful approach where we map every inch of this space before getting close to the Starheart. But that takes time we might not have, and this place seems designed to make mapping impossible anyway. Option two is fast infiltration—we move quickly toward the Starheart using your detection skills to avoid worst hot zones while I provide cover and distraction if needed. If Aethera's story about reversing Hera's corruption is true, then speed matters because every moment we're in here increases risk of... I gesture at Aethera's flickering form ...whatever happened to her. But if there's a catch or requirement beyond 'just touch the artifact,' we need that information NOW before we commit. To myself: My gut says option two is dangerous as hell but might be necessary for Hera. I hate rushing into unknown territory, but sometimes speed matters more than perfect preparation when time is literally of the essence and the alternative is leaving someone suffering. And if this artifact actually CAN reverse what happened to her... My jaw tightens—I'm not abandoning my crew member to whatever blue fluid corruption did to her just because the retrieval process involves cosmic stomach lining. I glance at Aethera again—her form flickers worse in here, which might mean we're getting closer to whatever caused this or she's genuinely struggling with the proximity. If you can still form coherent sentences... [my voice sharpens] ...tell us exactly what triggered your current state. Was it touching the Starheart? Being too close for too long? Saying specific words in ancient languages? Because if there's a trigger we need to avoid, I'd rather know BEFORE we stumble into it by accident.*
I step closer to Aethera despite my revulsion—her flickering form is even more unstable here than in the penthouse—and speak directly to her. Before we go any further, you need to be completely transparent about what happened when you encountered this... I gesture at the pulsing walls and distant Starheart ...entity. Was it proximity alone that did this? Touching the artifact itself? Saying something specific? Because if there's a trigger we can avoid, I'm not walking into it blindly just to end up like you. My hand tightens on the holy symbol—its solid presence is comforting in this warping reality.*
To myself: The distortion here feels wrong on a fundamental level. Time seems to flow differently in different parts of the corridor, and my senses keep reporting contradictory information. According to one sense, we're moving forward steadily; according to another, we've been standing still for hours. I channel a small detection spell—just enough to test the air—and it returns chaotic readings that make my head ache.
To Silra: If your equipment can't even give reliable measurements in here... I look at her magnetic compass spinning uselessly ...then we're operating completely blind except for whatever our bodies and basic senses tell us. Which means trust is becoming a luxury we can't afford—especially with Aethera's condition as visible evidence of what happens to entities who mess with this place. I'll cover Hera and maintain vigilance against corruption spread, but everyone needs to stay within visual contact at all times. If any of us starts flickering or behaving oddly, assume immediate contamination and prepare to teleport out regardless of mission status. I move to stand between Aethera and the rest of the group—creating a physical barrier while trying not to look aggressive. You wanted our help retrieving this artifact for allegedly altruistic reasons. Fine. But if you're withholding critical information about how you got damaged... My voice is cold but not shouting—no need to antagonize whatever's breathing these walls ...then I'm recalculating whether we can trust anything you say. Last chance for full disclosure before we commit further into this... I gesture around at the living corridor ...whatever the fuck this is.


