Shadow of the Ancients / Run 017 / Main Story
Round 36 Transcript
Episode 1 · Episode Round 1

The tension in The base of a crumbling stone tower, its entrance sealed by an ancient rune-covered gate, deep within the haunted Whispering Woods tightens for a beat as the interruption refuses to go away. Everyone is forced to stay quiet and choose their next move carefully.
I approach the gate slowly, my hands held loosely at my sides. The runes on this stone are ancient beyond telling—I can sense it in the way the magic clings to them like cobwebs to an abandoned cathedral. They're watching us. I'm certain of it now—some kind of sentience behind those symbols. Merrin's already moving toward them with her lockpicks, and I snap, "Wait." My voice cuts through the woods around us. "Do not touch them yet."
Varrika shifts beside me, mace ready but held back at my unspoken command. Her eyes are on the gate, alert for any movement within. Good. She understands restraint when it's called for. I step closer to the runes myself, extending a gloved hand palm-out toward the stone. The magic here is wrong—fundamentally, cosmically wrong. It tastes like bile in my mouth just to breathe near it. Seraphine watches me work her spell, and I can feel Halie's prayer humming behind us like a mosquito at our backs—a distraction we don't need right now. Choose carefully, sisters. Whatever sleeps within those walls...it knows we're here already. We woke something the moment we approached this place. No sense in hammering on the door to invite its full attention before we understand what's waiting inside. The runes pulse with a light that shouldn't exist—the magic bending reality itself around these symbols—and I need to map them properly if we hope to bypass whatever defenses they hold without setting off half a dozen alarms designed to shred us before we even reach the threshold. Merrin's right: time is running short. But rushing into this? That's how adventures end, not how legendary artifacts are retrieved. The footsteps inside have stopped now—listening perhaps? Waiting for us to make our move? We need to understand this ward fully before attempting entry. The runes aren't simply decorative; they're alive in some way, and that kind of magic is hungry. So I stand there, my palm outstretched toward the ancient stone, reading the sigils one by one as they pulse with that wrong light. Each symbol tells a piece of its story—a history of blood and sorcery and things best left undisturbed—and I translate them carefully into words no one else can hear. Because this is what being a demon's child gets me: the ability to read the language of power itself, even when it curses my very bloodline with every syllable.
I step closer to the gate, my heart pounding in my ears. The runes pulse with an eerie energy, their eyes seeming to follow my every move. I can practically feel the ancient magic emanating from them, making the hairs on the back of my neck stand up. "Careful now," I murmur to myself, reaching for my lockpicks with trembling hands. "No telling what these sigils might do if we're not gentle..."
I begin tracing the patterns with the tip of a pick, trying to map out the ward's defenses without triggering any alarms. But as I work, I can't shake the feeling that something is watching us from within the tower, its gaze heavy and malevolent. "Whatever's in there," I mutter under my breath, "I've got a feeling it's not going to be happy about us barging in uninvited. We'd best be ready for anything."
I glance back at the others, my eyes darting between Halie, Seraphine, and Varrika. "You lot keep an eye out for any signs of movement or magic, yeah? I don't fancy our chances against whatever this tower's been keeping locked up all these years."
The air around the crumbling stone tower feels thick with an ancient power, pressing down on our shoulders like a physical weight. I can feel it even through my heavy robes, a wrongness that makes my skin prickle. The runes covering the gate are more than just symbols—they seem to watch us, their eyes glowing with an unsettling intelligence. It's a magic so old and tainted it turns my stomach.
"The runes," I murmur, my gaze fixed on the shifting patterns of light across the weathered stone. "They're responding to our presence. This isn't just a simple warding spell—it's something far more complex." I take a step closer, my heart hammering in my chest, and peer at the intricate weave of magic in the sigils. "Jeane, Merrin, be careful. We have no idea what could happen if you trigger the wrong one."
My mind races, trying to decipher the ancient script. This isn't a simple lock or barrier—it’s a living entity, a guardian woven into the very fabric of the stone itself. And whatever lies beyond, in the heart of that tower, has been waiting for us. "Halie," I call over my shoulder without turning away from the gate. "Can you sense anything? Your faith might see through this magic better than my spells."
Varrika shifts behind me, her heavy mace scraping against stone. Her presence is a solid comfort in the oppressive atmosphere, a reminder of our shared purpose and strength. Still, I can feel the tension coiling in the air, the fear that hangs over us all like a noose.
"We need to map these runes before we try to get through," I say, my voice firm despite the apprehension churning inside me. "Every symbol could be a trigger. Merrin, Jeane—start tracing them. But be slow, and don’t touch anything until we understand what we’re dealing with."
I turn to Halie, my expression grave. "And whatever you do, keep praying. If there is any divinity in this place, it might be the only thing that can protect us from what waits within."
I keep my heavy mace at the ready as I watch the runes on the gate pulse and shift before us. Whatever's in there knows we're here now. And I don't think it's planning to roll out the welcome mat. Halie, stay sharp. We need your faith now more than ever. Merrin, keep that crowbar handy.



