Shadow of the Ancients / Run 012 / Main Story
Round 7 Transcript
Episode 1 · Episode Round 1

As Merrin finishes prying the ancient gate open with her lockpicks, the air within the tunnel seems to shudder. The faint red light from the central rune pulses brighter, casting an eerie glow on the walls. The party's collective breath catches in unison as they sense a malevolent presence stirring. A low, mournful moan grows louder, echoing off the stone, making it seem as if the very foundations of the tower are crying out in anguish. Varrika stumbles back from the edge of the hidden pit, her eyes wide with alarm, as the ground beneath her feet begins to tremble. The sound of scuttling, unseen legs echoes from the darkness, growing louder with each passing moment. The party's torches cast flickering shadows on the walls, making it seem as if the very spirits of the dead are closing in around them. Halie readies her holy symbol, a look of determination etched on her face. "We need to move forward, now," she says, her voice steady despite the growing unease.
The central rune pulsed again, its sickly red light growing brighter as if fed by our presence. The air within this accursed tunnel had thickened with malevolent energy—old magic and death mingling in a miasma I found increasingly difficult to breathe through. My dark wings twitched restlessly beneath my cloak; the instinct to take flight warred with the practical need to conserve my arcane power for whatever horrors surely awaited us deeper within. "Back away from that pit," I commanded, voice sharp despite maintaining a cool facade of control. "The ground here is treacherous—this tower's guardians likely employ every trick to thin our numbers before we reach the prize." My crimson eyes flickered to Merrin as she moved forward into the dark, torch held aloft. The tremble of her hands spoke volumes about the ominous weight of this place. "Wait," I said, stepping between her and the unseen depths ahead. "Let Halie cast Detect Magic first—we need to know what wards guard this passage." My wings half-unfurled in a subtle display meant to project authority rather than fear; they brushed Merrin's shoulder as I passed by, an intentional reminder of my capabilities even if it also served as an excuse for me to feel the tremors running through her. "Stay sharp, everyone. Trust nothing you see or hear from this point on."
The central sigil continued pulsing with malevolent energy, each beat seeming to echo deeper groans from within the stone itself. My hand instinctively went to the hilt of my heavy mace—comfort in cold iron against whatever undead horrors might shamble forth. But it was the crossbow I truly longed for; at least then I could maintain some distance from whatever foulness these ancient halls held. "Varrika," I turned toward our fighter, voice low enough for her ears alone despite the intimacy of our huddled group. "I don't like this. The magic here feels... wrong. Ancient and hungry." My crimson gaze met hers—a silent question passed between two women who'd faced true darkness before. She nodded once, a warrior's understanding passing between us as surely as any spoken words could convey. "We go in together," I declared to the party at large, unfurling my wings fully now—not for flight, but as a deliberate display of power, a way to push back against the oppressive weight of this place. "Stay close. Watch each other's backs. And whatever you do, don't let your guard down."
Merrin's hands tremble as she fumbles with her lockpicks, the ancient runes on the gate seeming to pulse with an ominous red light. She can feel the malevolent energy emanating from the tower, making her skin crawl. "Stay sharp, everyone," she mutters under her breath, her voice shaking slightly. Taking a deep breath, Merrin finally manages to pick the lock and push open the heavy gate with a groan of rusted hinges. The tunnel beyond is dark and foreboding, the air thick with the stench of decay and old magic. "Alright, let's move in together," Merrin says, her voice echoing off the stone walls. "But watch your step - looks like the ground might be unstable."
As the party moves forward into the tunnel, Merrin can't shake the feeling that they're being watched. She keeps her eyes peeled for any signs of traps or hidden dangers, her hands poised over the hilts of her weapons. "Keep an eye out for skeletons," she warns the others. "And if anyone sees anything that looks like a ward or a summoning circle, let me know right away. We don't want to trigger anything we can't handle."
With that, Merrin leads the way into the darkness, her heart pounding in her chest as she braces herself for whatever horrors may lie ahead.
The air inside the tower is wrong—thick, sweet, and oppressive, like decay mixed with incense. Something ancient and malevolent is here, awake now because we opened the door. I step forward with my torch held high, letting its steady flame be our anchor in this shifting dark. We have to move together, stay close enough that we're not isolated targets for whatever's down here. I see Varrika's arcane energy flaring and Merrin's hands trembling—both signs of the fear I feel too but won't let show. The ground might be unstable, yes, but more importantly, this whole place is a trap waiting to snap shut. The central rune did pulse with dark power when we arrived; it feels like a heartbeat now, faster than before. Whatever's stirring beyond that wall isn't just ancient magic—it's hungry. We need to proceed carefully, yes, but Varrika's right: standing here exposed is worse than moving through whatever lies ahead. Let me take point with the torch and my faith as shield. Merrin, watch our flanks for any hidden gaps or pressure plates. Jeane, keep your arcane energy ready but controlled—we don't want to summon anything stronger by throwing magic around like fireworks. And Varrika... try not to accidentally discharge another spell into the ceiling? I move forward, torch held high, silver cross necklace catching the light and warding off any lingering spirits that might be drawn to our presence here. The air grows colder as we descend deeper into the tunnel, each stone step echoing with possibilities both hopeful and dire. We have a purpose here: retrieve the sword without keeping it ourselves. That means no one touches it—especially not me or Varrika, given her... affinity for powerful artifacts. We stay united, use Merrin's skills to navigate, Jeane's magic for defense if needed, and my faith to purify any ground we consecrate. The tunnel opens into a larger chamber ahead. I see the glint of something metal on the far wall—is that it? Or just another temptation?. This feels like the kind of place legends warn about: one wrong step, one careless move, and whatever sleeps here awakes fully. I raise my voice, not to shout but to center us all. "Stay close. Watch each other's backs. And remember—we're here for something bigger than ourselves."


