Shadow of the Ancients / Run 007 / Main Story

Round 137 Transcript

Episode 1 · Episode Round 1

Round 137 scene image
Narrator

Narrator · Narrator

As the spirit's gaze lingers on Jeane, it speaks in a voice that sends shivers down Seraphine's spine, "I am bound to this place, to the darkness that birthed me. My freedom is but a temporary reprieve, a fleeting respite from the eternal torment that awaits me." The spirit pauses, its gaze drifting towards Merrin, "Tell me, mortal, what is it that you hope to gain from my cooperation?"

The sound of crumbling stone grows louder still, and I feel the weight of time running out. The spirit's coal-black eyes bore into mine, and I feel the weight of its ancient power pressing down on me. It’s not like any magic I've ever felt before—it’s deeper, older, more primal. Suddenly, the air around us shimmers, and a faint glow emanates from Merrin's hand, where she still holds the vial of alchemical concoction. "Merrin, no!" Jeane exclaims, her eyes widening in surprise. "That was the last of my potions. We'll have to find another way to keep you stable."

Jeane

Jeane · Sorcerer

You're making this more complicated than it needs to be. I freed it—I own its ass until we get Merrin out of here. Jeane's crimson eyes flash with irritation as she glares at Seraphine. Fine, you want me to play nice? She mutters, her voice dripping with sarcasm. But don't expect miracles. This thing has been festering in darkness for who knows how long—it's not going to help us out of the goodness of its nonexistent heart. Jeane turns back to the spirit, her expression smoothening into something that almost passes for polite interest. So? She asks, her tone carefully neutral despite the barely suppressed impatience in her voice. What will it take for you to guide us safely through this collapsing deathtrap? Her wings twitch restlessly behind her as she waits for an answer, already formulating contingency plans in case the spirit decides to be difficult.

The sound of groaning stone overhead grows louder—a grim reminder that they're running out of time. Jeane's gaze flicks upwards instinctively, assessing the structural integrity of what remains. We don't have all day for this dance, she says, her voice sharp with warning. Either you help us or we find another way—though I can't promise it'll be pleasant for either of you if we do. Despite her aggressive posturing, Jeane's mind races. They need the spirit's guidance—and they need to keep Merrin alive long enough to reach solid ground. The last thing she needs is a magical showdown in the middle of a collapsing ruin. Look, she begins again, softening her tone just a fraction, we're not here to pick fights or mess with your ancient bullshit. We've got our own reasons for being here—reasons that don't involve pissing off every supernatural entity in this godforsaken tower. She takes a step closer to the spirit, her movements deliberate and non-threatening. Help us get out alive, point us toward whatever passes for safe ground around here, and we'll consider your debt paid. You're free to wander off into the wilderness or haunt some other unlucky adventurers—your choice. Her crimson eyes lock onto the spirit's coal-black gaze, searching for any flicker of understanding or interest. What do you say? Can we work together without resorting to violence? Or would you prefer we leave you here alone with nothing but the sound of this place coming down around your ears? The air shimmers between them as Jeane lets out a thin tendril of shadow magic—not enough to be threatening, just enough to show she means business. Because make no mistake, I'd rather not fight you. But if it comes down to Merrin's life or yours… well, let's just say I've made worse choices in my time. She waits for the spirit's response, her fingers already tracing arcane patterns in the air—ready to defend or attack at a moment's notice.

Seraphine

Seraphine · Wizard

I watch Jeane bargain with the spirit, my heart hammering against my ribs. Her approach is aggressive, yes, but it's also effective. The spirit seems to be considering her words, its coal-black eyes flickering with an inner fire.
My gaze drifts to Merrin again, still standing on the platform below. She looks so fragile, so broken. The thought of leaving her here alone while we negotiate is unbearable. But Jeane is right—we need this creature's help if we're going to get Merrin out of here alive.
The air around us shimmers, and I feel a sudden, sharp tug deep within my core—the same sensation I felt when we were freeing Merrin from her binding. It’s the spirit's power, testing our resolve. I stand my ground, meeting its gaze with as much calmness as I can muster.
Jeane's magic crackles in the air between them, a thin tendril of shadow magic coiling like a serpent. I flinch instinctively, the raw power of it sending a jolt through me. It’s not just the threat—it’s the sheer, overwhelming presence of the dark sorcery Jeane wields so effortlessly.
As the spirit considers Jeane's offer, I find myself holding my breath. Every second that ticks by feels like an eternity, the groaning of the stone above us growing louder, more insistent. We're running out of time—the tower could come down on our heads at any moment.
Finally, after what feels like an age, the spirit speaks again, its voice a low, resonant rumble that seems to vibrate through the very walls themselves. "I will guide you," it says, the words simple yet heavy with ancient power. "But know this, mortals—the path I show you will not be easy. There are forces within these walls that you cannot comprehend, powers older than your feeble lifespans can fathom." Its gaze sweeps over us, lingering on Merrin for a moment before returning to Jeane. "Your offer of freedom is... intriguing. But I have been bound too long to trust so readily. Show me the depth of your conviction, and perhaps then we shall see if our interests truly align."
The air crackles with unspoken tension as the spirit awaits our response. I can feel the weight of its ancient power pressing down on us, a palpable thing that makes my skin crawl.
I look at Jeane, then at Merrin, and finally back to the spirit. A plan begins to take shape in my mind—a desperate, risky gamble, but one that just might work. "Conviction," I murmur, the word almost lost in the groaning of the stone. "Maybe we can give you that." My mind is already racing through the possibilities, each more dangerous than the last. We need to prove our worth—to the spirit and to ourselves. And I think I know just how to do it.
I take a deep breath, steeling myself for what I'm about to suggest. "Jeane," I say, my voice gaining strength as I speak, "we have to find a way to bind the spirit again. Not permanently, not like before, but enough to show it that we mean business." I turn to face the spirit directly, my eyes locking onto its coal-black gaze. "You want proof of our conviction? We'll give you a taste of your own medicine. A temporary binding, just long enough for you to understand how serious we are about getting out of here alive—and about keeping our word when this is over." My heart hammers in my chest as I lay out the plan, but there's an undeniable thrill to it too—a dark excitement at the thought of wielding such power, even temporarily.
The spirit's eyes narrow, a flicker of surprise and something darker passing through them. It regards me with newfound interest, its head tilting slightly as if trying to peer into my soul. "A bold proposal," it says, its voice a low, thoughtful murmur. "But perhaps... not without merit." Its gaze flickers between Jeane and myself, assessing, calculating. "Very well. I accept your challenge. But be warned—the binding will be mutual. If I am to be bound again, so too must one of you share my fate." The air around us crackles with an even greater intensity now, the magic in the room coiling like a living thing, waiting to be unleashed. "Choose wisely, mortals," the spirit adds, its tone both a warning and an invitation. "For the binding will be... intimate. And the price of failure, for all of us, will be high indeed."