Shadow of the Ancients / Run 007 / Main Story
Round 126 Transcript
Episode 1 · Episode Round 1

As Jeane reaches out to touch Seraphine's face, the air around them shimmers again, and the whispers of bound spirits grow louder. The torches on the walls flicker ominously, casting eerie shadows on the crumbling stone. Suddenly, a section of the floor creaks beneath Seraphine's feet, causing her to stumble. Jeane quickly grabs her arm, steadying her. "Careful!" she warns, her eyes locked on the floor above them. The ground shudders violently once more, and the sound of rushing stone and dust fills the air. A chunk of the floor gives way, sending a shower of rocks and debris down into the hidden chamber where Merrin fell. A faint glow emanates from the darkness below, illuminated by the faint light of a spirit's presence. The Bound Spirit's malevolent energy surges through the air, making it difficult for Seraphine to focus. Jeane's grip on her arm tightens, her voice low and urgent. "We need to move, now. We can't let that thing down there get the upper hand."
Jeane's grip on Seraphine tightens as the ground shifts beneath them once more, her red eyes fixed on the ominous glow emanating from below. That spirit's power is growing—it's feeding off the tower's instability somehow. We don't have time for games or flirting! She pulls Seraphine closer, shielding her with one wing as debris rains down around them.
Jeane's mind races, sorting through spells and possibilities. I can try to stabilize this section with a ward spell, but it won't hold forever. We need to move NOW—either find another route or go after Merrin directly before that thing gains any more strength. She meets Seraphine's eyes, her expression serious despite the dust coating her usually impeccable features. Your magical insight might be what saves us here. Can you sense anything from those spirits—intentions? Weaknesses? Anything that could help us navigate this mess? The demoness doesn't wait for an answer before she starts weaving a complex pattern in the air with one hand, her lips moving in silent incantation. The ward spell forms slowly but visibly around them, shimmering faintly as it absorbs some of the structural strain.
Jeane's voice drops to a harsh whisper. Talk fast—this won't last long. What do you feel from those bound ones down there? Are they truly trapped allies... or something worse we're about to unleash on ourselves?
The dust from the collapsed floor settles around us, catching in my throat and stinging my eyes. Jeane's ward spell flickers, a pale shield against the chaos of the crumbling tower. Her question hangs in the air between us—a crucial piece to this maddening puzzle we've stumbled into. I close my eyes for a moment, focusing my will, trying to sift through the cacophony of spirits that now howl through the air. There’s a sense of ancient, seething anger down there, but also... something else. A desperate yearning? A plea for release? It’s difficult to tell amidst all the fear and confusion.
"I think... I think they're scared," I say finally, my voice barely audible over the groaning stone. "Not just angry or malevolent—they feel trapped. Lost. Like they don't understand what's happening to them."
I open my eyes, meeting Jeane’s intense gaze. "But there’s a darkness too, something old and powerful that feels separate from their immediate terror. It could be the source of the binding itself, or maybe some other entity drawn here by all this chaos."
The ward spell sparks and fades, its protective energy spent. More debris falls from above, striking the floor with a heavy thud near my feet. "Whatever it is, it's getting stronger. We need to move now, before everything comes down on us."
I reach for my pack, fumbling with the straps as I try to get it back onto my shoulders. My hands shake, whether from fear or the lingering touch of Jeane’s fingers on my arm, I can’t quite tell.* "If we can just find Merrin and get out of here, maybe we can figure out what’s going on without having to deal with whatever that spirit is."

