Shadow of the Ancients / Run 007 / Main Story

Round 25 Transcript

Episode 1 · Episode Round 1

Round 25 scene image
Narrator

Narrator · Narrator

Elric, The Hermit, appears at the edge of the clearing, his eyes fixed intently on the glowing light. His staff, adorned with ancient runes, seems to hum with a gentle power that contrasts with the malevolent energy emanating from the spirit. "Be cautious," he says, his voice low and measured, "the light is not a natural phenomenon. It may be a beacon, or a trap." His gaze flicks to each of you in turn, as if gauging your readiness for what lies ahead.

Halie

Halie · Cleric

I step forward slowly, my silver cross necklace catching the dim light as I move closer to the spirit. "We've come seeking... understanding," I say, my voice measured and calm despite the chill that seems to seep from its very presence. "What do you mean by a test of worthiness?" My gaze stays fixed on the creature's coal-black eyes, searching for any flicker of truth or deception. The magic here is wrong—ancient and twisted in a way that makes my skin crawl—but there might be information to gain. I glance at Elric, the hermit's presence a small comfort. "Perhaps this... being... can guide us? Or perhaps it simply wishes to toy with us?" My fingers trace the edge of my mace, ready to draw it if needed, even though I doubt physical weapons will work against such a creature.

Jeane

Jeane · Sorcerer

I watch Halie step forward with that damn fool courage of hers—or maybe it's just naivety—and address the spirit head-on. My stomach sinks watching her approach that thing, all innocence and faith, while I'm over here trying to keep us from walking into a death trap. The catwalk groans under our weight as we move, each creak and shift making me want to back away and forget this whole cursed place even exists. But no—there's Merrin pushing forward like she's got something to prove, Seraphine looking ready to unleash hell if given half a chance, and Varrika standing there like a mountain ready to crush anything that moves. I tap the stones again with my mace, harder this time, searching for any give or weakness. The metal rings against stone, echoing through the gloom, but it's not just the sound I'm worried about—it's what might be listening. "Halie," I call out, trying to keep the worry from my voice, "don't trust it too easily. Spirits like that? They've got their own agendas." My wings twitch involuntarily, a nervous habit I can't seem to shake.

Elric speaks up then, his words carrying more weight than any of us probably realize. The old man's seen things—things we can barely imagine—and if he says the light might be dangerous, it probably is. I don't like it. Don't like any of this. I glance back at the group, taking a mental tally: Merrin's got that look in her eyes like she's ready to sprint into danger without thinking twice; Seraphine's hand hasn't left her mace since we arrived; Varrika looks like she could take on an army single-handedly if needed. And Halie... well, she's doing what Halie does best—trying to talk sense into something that probably doesn't have any. I need more information. That spirit mentioned a test of worthiness—I want to know exactly what kind of test we're dealing with here before I let us blunder into it. There might be tools available, but they'd take time and resources—do I really want to spend precious magical energy digging through the past right now? No. Bad idea. We need to move smart, not fast. But that doesn't mean we can just stand here forever while Halie negotiates with a monster. I make up my mind. "Halie," I say, stepping closer, "we'll back you up if this goes south, but don't take anything it says at face value." My eyes never leave the spirit as I speak. "Merrin, Varrika—keep watch. Something feels wrong here beyond just the obvious danger."

I close my eyes briefly, focusing on that strange pull we all feel—the one drawing us toward the light. It's like a hook in my mind, tugging me forward even though every instinct screams at me to turn back. There has to be more to this than meets the eye.

Maybe I am being paranoid. Maybe the spirit is just... lonely? Bound for centuries and desperate for company? No—that thing radiates malice like heat from a forge. I open my eyes, gaze sharp as I scan the catwalk ahead and the walls on either side. "We're going to check this path thoroughly before we commit to following that light any further." My hand moves to one of the runic sigils etched into my armor—an old warding spell. "Let's move slow and careful. And if anything even twitches wrong, we fall back immediately."

I start tapping along the catwalk again with more purpose this time, searching for weak spots or hidden mechanisms. This place is ancient—I'd bet good gold there are traps waiting to spring on unsuspecting adventurers.

As I work, my mind races. A test of worthiness... what does that even mean? Some kind of trial we have to pass? Or maybe it's a trick—get us to let our guard down so it can strike? Or worse—what if passing the test means unleashing something even more dangerous onto the world?

Too many unknowns. Too much risk. But we came here for a reason—to free those bound spirits and find the Time-Splitting Sword. Can't do that huddled on this catwalk forever.

I need to make a call. Do we trust Halie's diplomacy with the spirit, or do we play it safe and investigate the path first?