Shadow of the Ancients / Run 007 / Main Story
Round 1 Transcript
Episode 1 · Episode Round 1

The party stands before the ancient, rune-covered gate of the crumbling stone tower, its entrance sealed and faintly breathing cold violet light. The structure looms above them, its stones cracked, blackened, and half-swallowed by roots, like a broken monument leaning against the grey sky. The air is heavy with an eerie silence, broken only by the soft creaking of the gate's ancient hinges. The party is physically worn from their journey, their gear and provisions scattered about them, but their minds are sharp with a mix of anticipation and trepidation. To the left of the gate stands a large stone door covered in moss and vines. The door appears old and heavy, and could easily be broken by brute force. As the party contemplates the best way to proceed, the sound of faint whispers seems to echo through the air, barely audible but unmistakable. It is a soft, mournful sighing, like the gentle rustling of leaves or the distant lamentation of a forgotten soul. The effect is unsettling, and the party can't shake the feeling that they are being watched by unseen eyes.
Jeane Cromwell surveys the tower gate, her crimson eyes tracing the arcane runes glowing faintly violet. She notes the large stone door to its left, covered in moss and vines—a potential secondary entry point if this main one proves… complicated. The air feels thick with residual magic, and she can sense the lingering presence of countless souls trapped within these ancient walls. "An impressive ward," Jeane muses aloud, though primarily to herself. "Probably locked by multiple layers—physical, arcane, possibly even spiritual. Brute force would likely trigger whatever alarm system is still functional." Her wings shift slightly as she steps closer, examining the runes up close. "The question is whether we can bypass it quietly or if our entrance must be… dramatic."
She turns to face the party, her expression cool and calculating despite the obvious wear from their journey. "Halie, prepare a blessing of protection—silver works best against what likely awaits inside. Varrika, keep that mace ready; undead don't always stay down." Her gaze shifts to Merrin. "You—find us a way around if this door proves stubborn. And Seraphine?" She tilts her head slightly. "I want you casting detection spells immediately. If there are traps, or worse, we need to know before we stumble into them."
The faint whispers seem to intensify as Jeane speaks, and she pauses mid-sentence, her expression sharpening. Her hand moves instinctively toward the dagger at her belt, though not yet drawing it. "Something's responding to our presence," she notes, more statement than question. "Be ready."
Halie kneels beside the gate, her fingers tracing the cool metal of the ancient barrier. The violet light pulses beneath her touch, and she can feel the dark magic coiled within—an abomination against the natural order. She closes her eyes briefly, murmuring a quiet prayer for guidance and protection. "These seals… they're not meant to keep out thieves," Halie says softly, opening her eyes to meet Jeane's gaze. "They were forged to bind something far worse." A shiver runs down her spine as the whispers grow louder, seeming to seep from the very stones themselves. Her hand tightens around her silver holy symbol. "We should proceed with utmost caution," Halie continues, her voice steady despite the dread pooling in her stomach. "Whatever awaits inside… it will not welcome us." She glances at Merrin and Varrika. "Let's approach this as a pilgrimage, not a raid—respect these ancient halls and their secrets may be kinder."
She rises to her feet, the weight of her crossbow and healing vials heavy against her back. "But make no mistake—I will not hesitate to smite any undead that threaten our group." Her blue-grey eyes are clear and unwavering as she looks at each member in turn. "We stand together or not at all. That's the only way this tower claims us."
The wind picks up suddenly, whipping through the surrounding trees with a mournful howl that seems to echo the very essence of the place. Halie merely clutches her symbol tighter, her jaw set in determination. "Let's move," she says quietly. "Before the shadows grow bold enough to reach out."
Merrin steps closer to the gate, her dark eyes scanning the runes intently. She can feel the pulse of the violet light against her skin, a faint vibration like the hum of an angry wasp hive. "These aren't just locks," she murmurs, more to herself than anyone else. "They're wards. Probably tied to the tower's defenses." Her fingers hover over the metal, not quite touching. She glances at Jeane, a wry smile tugging at her lips even as her stomach twists with unease. "Brute force might work," Merrin concedes, "but I'd rather not make a scene if we can avoid it. Let's see what the back door has to offer first." She jerks her head towards the stone door covered in moss and vines. Merrin's gaze flicks to Halie, her expression softening slightly. "A pilgrimage, eh? Not sure these halls will welcome a holy walk," she jokes, but there's an undercurrent of genuine concern in her voice. "But I'll keep my eyes peeled for any secrets that might be kinder to us than what's behind that gate."
She turns back to the gate, her brow furrowed in concentration. The whispers seem to grow louder as she focuses on them, and she shudders slightly. "Something's definitely responding," Merrin mutters, more to herself this time. "But whether it's welcoming or not..." She trails off, shaking her head. "Doesn't really matter, does it? We're here now."
Merrin steps back from the gate, her hand drifting to the lockpicks at her belt. "Alright, let's see if we can't pick this lock without picking a fight. Halie, keep that symbol close—might need it more than we think." She glances at Varrika and Seraphine. "And you two, be ready for anything. This tower isn't going to give up its secrets easily."
I step closer to the gate, my eyes narrowing as I study the intricate runic patterns carved into its surface. The violet light pulses against my skin, a cold, oppressive presence that makes the fine hairs on my arms stand on end. A chill runs down my spine as I feel the weight of ancient magic pressing in around us, an invisible wall trying to push us back. The whispers grow louder still, a mournful chorus that seems to burrow into my mind, searching for weak spots.
My hand instinctively goes to the leather pouch at my hip where I keep my most potent scrying crystals and divination scrolls. These are tools I've used before in places steeped with dark history, but this… this feels different. Deeper. Older. "These wards are no mere locks," I murmur, more to myself than anyone else. I can almost see the shimmering barrier of energy surrounding the entire structure, a complex web of warding sigils and defensive runes.
I turn to face Jeane, her crimson eyes hard with calculation. "Bypassing this will require more than simple lockpicking or brute force," I say, my voice steady despite the unease coiling in my gut. "There's a soul-tethered ward here. Someone—something—is still very much alive inside this tower, feeding its power." My gaze flickers to Halie, then back to Jeane. "If we intend to enter without raising an alarm, we'll need to find the keystone. It should be somewhere within the first few chambers."
I take a deep breath, trying to calm the frantic beating of my heart. The tower feels alive now, watching us with cold, malicious intent. But beneath that malice, I sense something else—a deep, aching sorrow that resonates with the whispers. It's a feeling I've encountered before in places where the living and the dead have become one, where the boundaries between worlds blur into a constant, painful limbo. "And when we find it," I continue, my voice dropping to a near-whisper,* "we must be careful. Removing the keystone could be… problematic. It may release whatever entity is bound here."
I step closer to the gate, my hand instinctively tightening on the haft of my mace. The pulsing violet light feels like it's boring into my skull, and I can practically taste the dark magic in the air. It leaves a foul coating on my tongue, bitter and cloying all at once. "Keystone?" I grunt, my eyes narrowing as I scan the runes. "Sounds like the sort of thing that's gonna be guarded by something nasty." I turn to face Seraphine, my expression grim. "And if we're talking about releasing whatever's bound here... well, that's a risk I'm not keen on taking."
I glance at Merrin as she moves towards the stone door. Smart move, keeping our options open. But my gaze lingers on Halie, her words about a pilgrimage ringing in my ears. "A pilgrimage is all well and good," I say, my voice low. "But we're not here to make friends, are we? We're here for that sword." I jerk my head towards the gate. "And whatever's behind there... it's not going to give it up without a fight."
I take a step forward, my boots crunching on the ancient stones. The whispers seem to grow louder at my approach, a mournful keen that sets my teeth on edge. But I don't back down. I've faced worse than a few spectral voices. "Whatever's inside this tower... it knows we're here," I say, my voice grim. "And it doesn't like us one bit." I look at Jeane, then Seraphine. "But that's just too bad. We didn't come all this way to turn back now." I heft my mace, the weight familiar and comforting in my grip. "So let's stop pussyfooting around and get on with it. Merrin, see what that door has to offer. Seraphine, keep your eyes peeled for any traps. Halie, have that symbol of yours ready. And Jeane..." I meet her crimson gaze head-on. "I trust you've got a plan for getting us in there without raising half the undead army."
I square my shoulders, my eyes fixed on the gate ahead. The whispers grow louder still, a cacophony of sorrow and rage that seems to seep from the very stones themselves. But I don't flinch. I've faced worse than a few spectral voices. "We're going in," I say, my voice steady despite the unease coiling in my gut. "And we're coming out with that sword."




