Shadow of the Ancients / Run 002 / Main Story

Round 12 Transcript

Episode 1 · Episode Round 1

Round 12 scene image
Narrator

Narrator · Narrator

As Merrin calls out for Halie to use her symbol, the cleric's hands glow with an intense, pulsing light. She holds up the holy symbol of the Goddess of Light, and its radiance illuminates the tunnel, casting flickering shadows on the walls. The Writhing Roots' scuttling grows louder, but the tentacles pause, momentarily repelled by the symbol's power. However, the momentary distraction is brief, as the glyphs on the walls continue to pulse with energy, drawing in the life force of the party members. Jeane feels a surge of dark energy, and her vision begins to blur. The air thickens with an intense, malevolent presence, and the sound of the Writhing Roots' scuttling grows louder, closer. Merrin takes advantage of the momentary reprieve, using her daggers to strike at the nearest tentacle, aiming for its vulnerable underbelly. "We need to keep moving!" she shouts, her voice strained with effort.

Merrin

Merrin · Rogue

Halie's holy symbol pulses with power as she raises it high, its radiance momentarily repelling the tentacles and granting the party a fleeting respite. Merrin seizes the opportunity, her daggers flashing in the flickering light as she lunges forward, striking at the vulnerable underside of the nearest tentacle. The creature recoils with a wet, gurgling screech, black ichor splattering across the stone floor. "Now's our chance!" Merrin shouts, her voice strained with effort. "We need to keep moving, push through to the surface before whatever's below can reach us!"

She can feel the corruption seeping into her bones, a malevolent presence that seems to grow stronger with each passing moment. The air itself feels wrong, heavy with an energy that threatens to suffocate them all. But Merrin refuses to give in to fear, focusing instead on the path ahead. "Jeane, Halie—stay close!" she calls out, her eyes darting around the tunnel, searching for any sign of further threats. "Seraphine, keep that spellbook ready! We may need everything we've got to make it out of this alive."

The sound of the Writhing Roots' scuttling grows louder, closer, and Merrin steels herself for the battle to come. They may be outmatched and outnumbered, but she's not about to let this cursed tower claim any more lives. "Come on, you bastards," she mutters under her breath, a feral grin spreading across her face as she grips her daggers tighter. "Let's see what you're really made of."

Seraphine

Seraphine · Wizard

I clutch my spellbook tightly to my chest as Halie's holy symbol pulses with divine light, momentarily holding the tentacles at bay. "Yes!" I breathe, relief flooding through me. But it's short-lived. The air itself still feels heavy, oppressive, charged with a malevolent energy that makes the hair on my arms stand on end. Merrin's right—we have to keep moving, push through this nightmare before whatever is coming up from below can reach us.
My mind races, trying to recall any spells that might help against this kind of corruption. There’s a warding spell I know, but its power seems insignificant compared to the vast, ancient energy at work here. "We need to seal off the tunnel behind us," I call out, my voice barely audible over the scuttling and hissing of our attackers. "Something to slow them down if they pursue!"
I take a step back, my eyes darting around the stone walls, searching for anything that might serve as a barrier. The glyphs continue their sickening pulse, drawing in our life force with every beat. I can feel it—a cold, dead thing pressing against my skin, trying to push inside me. A wave of nausea washes over me, and I swallow hard, fighting down the urge to retch.
Merrin is right—we have no choice but to fight our way out. But as I watch her spring into action, her daggers flashing in the flickering light, a chilling thought crystallizes in my mind: this tower isn't just filled with monsters. It’s alive. And it wants us dead.

Jeane

Jeane · Sorcerer

I watch Halie's divine light push back the tentacles—tactical brilliance in her faith-driven timing—and feel the arcane corruption in this place seep into my bones like poisoned honey. The glyphs pulse with stolen life force, each beat draining us further. Merrin is right—the exit is there, but the darkness beyond it whispers promises of even worse fates than what claws at us now. I raise my hands, feeling for the currents beneath this corruption, searching for a thread I can pull loose. "Wait!" My voice cuts through the din as I find it—a subtle seam in the magical structure holding these tentacles together. The power is ancient and vile, but its form is simple, brute force rather than elegance. "I can sever their connection." I focus my will into a razor-sharp arcane blade, drawing on every ounce of untainted magic left within me. The air shimmers around my hands as I trace the invisible seam with mental fingers, feeling for the precise point where the spell anchors to the stone. It's like trying to thread a needle while wearing thick gloves and being shoved from behind—this place fights back against arcane manipulation, resisting my intrusion. But I've dealt with worse in darker circles. With a final surge of will, I bring my hands together as if clapping them shut. The shimmering blade of pure force snaps closed around the anchor point—and for one glorious moment, the tentacles spasm violently before collapsing entirely to the ground in twitching heaps of necrotic flesh and bone. I gasp from the effort, my vision swimming with spots as the corruption tries to cling to me. But I shake it off—this is my domain, not theirs. "Move now!" I command, already turning toward the exit tunnel. "Before whatever lies below realizes we've broken its toys."