Shadow of the Ancients / Run 002 / Main Story
Round 9 Transcript
Episode 1 · Episode Round 1

As Jeane finishes her inquiry, the scuttling grows louder still. The ground beneath your feet begins to tremble and shudder, as if some unseen force is stirring the earth itself. Merrin's eyes flick towards the tunnel entrance, a look of concern etched on her face. "We need to move," she whispers urgently. "Whatever is making that noise is getting closer. We can't stay here."
Halie nods in agreement, her hand instinctively going to the hilt of her dagger. "We should check the tunnel more thoroughly before we decide to head down," she suggests. "We don't know what kind of danger is lurking in there."
Seraphine frowns, her brow furrowed in concentration. "I've been studying the glyphs on the wall," she says. "I think I can find a way to disable the trapdoor mechanism. But we need to move quickly – if whatever is making that noise is getting closer, we'll be out of time soon."
Jeane's eyes narrow as she surveys the situation. "Alright," she says finally. "Let's get to work. Merrin, you take point on the tunnel. Halie, keep watch for any signs of danger. Seraphine, focus on disabling that mechanism. And let's move – we don't have much time."
Jeane steps closer to Merrin, her voice low and intense. "We need to be smart about this—splitting up is suicide when we have no idea what's down there." Her crimson eyes scan the glyph-covered walls, taking in every detail. The oily residue on her fingers leaves a greasy film that she wipes absently on her cloak, her expression thoughtful despite the growing tension in the air. "I agree with Merrin—sticking together is our best bet," Jeane says finally. "But we can't just wander blindly into these tunnels either." She turns to face Halie directly, her wings rustling softly as she moves. "Your symbol might be useful for keeping whatever's down there at bay—but I wouldn't count on holy power working against something this... wrong."
Jeane runs a gloved hand over one of the pulsing symbols etched into the stone wall, her expression calculating. The glyphs seem to pulse with a sickly green light beneath her touch, and she withdraws her hand quickly, wiping it clean. "These things—they're not just decorative," she muses aloud. "They're feeding something... or containing something." Her eyes narrow as she studies the patterns more closely. "There has to be some kind of mechanism here—something we can use to our advantage."
She turns back to face the group, her voice taking on a harder edge. "If Merrin and I take point in the tunnels, we need to move fast but smart." Jeane reaches into her pack and pulls out a small vial filled with shimmering blue liquid—a potion of darkness vision. She downs it quickly, her eyes adjusting to the gloom as shades of gray and green begin to dominate her perception. "We'll use our natural advantages," she continues, her voice barely above a whisper now. "Merrin's keen senses for danger, my ability to see in this light—and both our skills with blade and spell." She meets Halie's gaze directly, her expression unreadable save for the cold fury burning in her eyes. "But we need to coordinate every move. No heroics—no running off alone. We stick together, we cover each other's backs... and if we find Varrika or whatever took her..."
Jeane's lips curl into a predatory smile that doesn't quite reach her eyes. "We show them exactly why you don't mess with my party." She pauses, her wings twitching slightly as she considers the glyphs once more. "And while we're moving through the tunnels—Halie, Seraphine—I need you to focus on those symbols. Find an off switch, a weak point, anything that might shut this thing down before it gets stronger."
The scratching grows louder again, more insistent now, as if whatever's below is growing impatient with their presence. Jeane's hand moves to rest on the hilt of her dagger, her fingers curling around the handle in a familiar grip. "We move in one minute," she announces, her voice cold and final. "And may whatever gods are listening watch over us—because I have a feeling we're about to face something that makes those tentacled horrors look like children's playthings."
Jeane takes one last look around the chamber, committing every detail to memory. The glyphs pulse with sickly light, the air grows heavy with anticipation, and she knows deep in her bones that whatever lies ahead—it won't be gentle or kind. And so, with a nod to Merrin and a grim determination setting her features, Jeane Cromwell—the sly, conniving, dangerous leader of this ragtag group—steps forward into the waiting darkness of the tunnel, ready to face whatever horrors await them below.
Jeane's right—we can't afford to split up, not with whatever's lurking in these tunnels. Merrin nods, her eyes scanning the tunnel entrance warily. I'll take point, keep watch for traps or hidden dangers. She pauses, her hand on the wall of the tunnel. But we need to be smart about this. If there's a mechanism controlling these glyphs... She turns to face Seraphine, her expression serious. You're our best bet at figuring it out. Can you work on that while we move through the tunnels? Keep an eye out for anything that might look like a trigger or a control point? Merrin's gaze flicks to Halie, a hint of concern in her eyes. And Halie—your symbol might be useful for keeping whatever's down there at bay. But don't rely on it entirely—we have no idea what we're dealing with here. She takes a deep breath, steeling herself for what lies ahead. Jeane, I'll watch your back as we move through the tunnels. But if you spot anything... Her hand tightens on her dagger, the metal gleaming coldly in the dim light. ...don't hesitate to strike first. We can't afford to show mercy down here. With a final glance at the collapsed vortex in the center of the chamber, Merrin turns to face the tunnel entrance. Alright then—let's move out. Stay close, watch each other's backs... and gods help us if we run into whatever took Varrika. She steps forward into the waiting darkness of the tunnel, her senses on high alert for any sign of danger or movement.
I take a moment to check my gear—heavy mace secure at my belt, crossbow loaded and ready if needed. The symbol in my hand pulses weakly, its energy barely responding despite my concentration. I can feel the corruption seeping into it, like poison into an open wound. "This place is worse than I thought," I mutter, more to myself than anyone else. "Whatever's down there... we need to be careful." I look at Merrin as she prepares to take point. "If you sense anything off—anything at all—speak up immediately. We can't afford to stumble into a trap or worse." My eyes flick to the glyphs covering the walls, their pulsing light seeming to intensify as I watch. I turn to face Seraphine directly. "You focus on those symbols—they're the key here. Find something we can use to shut this thing down before it gets stronger." A shudder runs through me as another wave of cold air washes over us from below. "We move together—stay close, watch each other's backs. And if Jeane and Merrin spot anything... I pause, my voice dropping to a near-whisper. ...we finish it before it has a chance to react." The scratching grows louder still, more insistent now. It's like claws against stone—dozens of them, maybe hundreds. My grip tightens on the symbol until my knuckles turn white. "Gods, I wish we had Varrika here," I mutter, a flicker of genuine regret in my voice despite my growing unease. "She'd know exactly what to do against something like this..."*
I nod to Halie, my expression grim but determined. You're right—we need to be careful. And you're right about Varrika too. She'd know how to handle this. My gaze sweeps over the glyphs on the walls, their sickly green light pulsing in time with some unseen heartbeat. I can feel the power radiating from them, dark and ancient and wrong. It's a corruption unlike anything I've ever encountered before, seeping into everything around us like a poison.
The scratching grows louder still, more frantic now. It sounds like a thousand tiny claws scrabbling at stone, getting closer with every passing second. My heart hammers in my chest, a cold sweat breaking out on my brow. Whatever is down there... it's hungry. And it knows we’re here.
I turn to Merrin, my voice low and urgent. We need to move now. Whatever you see or hear—anything at all that feels off—don't wait. Call out, raise the alarm. We can’t afford to be caught unaware. My eyes flick to Jeane, then back to the tunnel entrance. The shadows seem to deepen there, shifting and twisting into unnatural shapes. A shiver runs down my spine as I watch them, my mind racing with possibilities of what horrors might be waiting for us in the darkness.
I take a step forward, my hand reaching for the scroll case at my belt where I keep my most potent spells. The air grows colder still, thick with an oppressive energy that presses down on me like a physical weight. This is it—the moment we've been dreading since we first set foot in this accursed tower.
I turn to face the group one last time, my expression hard and focused. Stay together. Watch each other’s backs. And whatever happens... My voice drops to a near-whisper, thick with suppressed terror. ...don't let them take you. Not into that darkness. The scratching is almost deafening now, a constant, frantic scraping against the stone. It feels like it's right behind us, waiting for us to turn our backs so it can strike. I take another deep breath, steeling myself for what we’re about to face.
Then, with a final nod to Merrin, I step forward into the tunnel, my senses on high alert for any sign of danger or movement. The darkness closes around us like a suffocating blanket, and the only sound is the scuttling of unseen things in the depths below.



