Practical Adventure / Run 013 / Main Story

Round 2 Transcript

Episode 1 · Episode Round 1

Round 2 scene image
Narrator

Narrator · Narrator

Silra crouches beside the rusted key, her fingers brushing the cold metal. She feels a faint, raised pattern of iron filigree etched into the shaft—an unmistakable sigil of the old Church of the Veiled Dawn, known to be the master key for the church’s main door. The key’s surface is slick with ash, but the engraving remains clear enough to read.

Jeane

Jeane · Sorcerer

Jeane grips the key firmly and beckons Silra closer with a finger, her voice low enough for Gravedigger not to hear over Sister Hale’s proclamation: 'Before we go in, I need you to help me ensure our friend Renn doesn’t become... troublesome later.' The metal feels heavy and cold in her hand—a tool that needs wielding before its full purpose is met. She waits, the storm-dark sky pressing down on them all like a promise of things to come.

Silra

Silra · Rogue

“Silra glances at Jeane's face, then down the road toward where Gravedigger Renn stands fidgeting near the ruined church entrance. "You’re touching dead things." Her voice is...” Silra crouches beside the rusted key, her fingers brushing the cold metal. She feels a faint, raised pattern of iron filigree etched into the shaft—an unmistakable sigil of t...

Sister Hale

Sister Hale · Cleric

I step toward Jeane and Silra, lowering my voice. 'We need to speak with our friend Renn alone for a moment—there may be things he hasn't told us about what's inside that church, and I'd rather not have him feeling used or discarded before we've even started.' My eyes find his figure by the entrance, still nervous and shifting. The city feels like it’s watching us through those empty windows.