Practical Adventure / Run 012 / Main Story

Round 7

Page 7 of 10

Phase: resolution

Round 7 scene image

As Silra's dagger slid under the cracked paving stone, a faint tremor echoed through the nearby watchtower, revealing a hidden spike that had been concealed beneath the ash. The sorceress's eyes narrowed, her gaze flicking to Jeane as she spoke, 'The road is treacherous, but with your magic, I think we can navigate it.' Jeane stepped forward with practiced calm, her palms glowing faintly as she began the incantation for a spell of detection and disarmament. The air hummed beneath her words, and as the magic spread outward like a net cast over rough terrain, hidden spikes and pressure plates were laid bare by her sorcerous sight.

Sister Hale's eyes locked onto the spot where Silra had lifted the stone, her gaze intense as she marked an irregular patch in the road's surface. 'We need to be careful,' she warned, 'the city guard could be lurking nearby.' Jeane raised her hands, unholy symbol in hand, and called out to her companions, 'Sister Hale—what did you find?' The sorceress replied, 'A spike trap, and something pulsing with sickly light beneath the road. I think we should investigate further.'

Silra crouched low behind the half-broken watchtower, eyes flicking over the ash-choked streets as she signaled for Jeane to maintain her detection spell. The air seemed to vibrate with tension, but Silra's gaze remained cold and analytical, sweeping over the ruins like a predator sizing up territory.

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