Practical Adventure / Run 004 / Main Story
Round 4 Transcript
Episode 1 · Episode Round 1

I step forward onto the road proper and immediately crouch down, running my fingers along the cracked stone. The surface is rough with age and neglect, but beneath it I feel something—old construction, deliberate engineering that predates even this ruined city's fall. The old roads here were built to last, but sometimes lasting means holding onto things long after they should let go. I draw my dagger and trace its edge along a particularly deep crack. There's a hollow sound beneath it—a space under the road surface. Pressure plates or drop shafts are common in this kind of architecture—built with defense as much as transit in mind. The wind picks up, carrying more than ash now. I smell something old and wet, like earth turned too long without sun. Keep close together, I call out. This road is older than it looks—and I don't mean that as a compliment.
I grip my unholy symbol tightly, its cold weight a reminder of what we face here. The road ahead is cracked like a shattered mirror showing hell's reflection. The storm overhead groans like a beast waking from slumber. I don't trust this quiet—it's the kind that precedes a scream or a collapse. Gravedigger Renn's words echo in my mind, his fear real and raw. We can't let it paralyze us, but neither can we rush blindly into whatever awaits beyond these crumbling walls. The wind picks up, carrying not just ash but something else—an ancient stench, like rotting stone mixed with decaying flesh. My skin crawls with dread as I glance at the twisted spires looming over the city. This place feels wrong on a spiritual level, and my instincts scream warning. I turn to face Jeane and Silra, meeting their eyes with a steady gaze despite the unease churning in my gut. "We proceed carefully," I say, my voice firm despite the tremor of dread that wants to creep into it. "Stay close together—no more than an arm's reach apart until we clear whatever lies ahead."
I step forward onto the cracked road, each footfall echoing unnaturally loud in the oppressive silence. My hand rests on the hilt of my mace, ready to draw at the first sign of threat. The air grows heavier as we move deeper into Gravehill's shadow, and I can feel the weight of centuries pressing down upon us. We are but three against whatever horrors this city might hold, but faith gives strength. Let them come—we will face them together or not at all.
I draw breath slowly, the air thick with ash and something else—old magic, old death. The unholy symbol against my chest pulses like a second heart, heavy and insistent. I step forward onto the road proper, ignoring Silra's warnings about traps; if there are old city mechanisms here, my sorcery can feel them before they spring. "Sister," I say, my voice cutting through the wind's howl, "if we stand here debating shadows much longer, we'll invite real ones. Gravedigger Renn spoke of a church intact enough to rebuild—find it and secure it before the city guard or whatever crawls beneath these streets finds us." My gaze sweeps over the crumbling buildings visible beyond the gatehouse archway. I raise both hands, palms flat toward the ground, and close my eyes. Channeling dark energy through the unholy symbol, I reach out with my mind—seeking not just pressure plates or traps, but any magical wards or guardians left dormant these long centuries. The effort makes my temples throb, but I push past it. My fingers twitch as I sense... something. Not a trap, not exactly, but a presence—awake and watching from beneath us. My eyes snap open. "Silra," I say sharply, "stop testing every flagstone like a nervous cat. Sister Hale, keep that symbol ready—we have an audience we can't see."


