Practical Adventure / Run 004 / Main Story
Round 3 Transcript
Episode 1 · Episode Round 1

The tavern window creaks open again, and Gravedigger Renn's sunken eyes dart back and forth before responding in a hushed tone, "I'll tell you what I know about the church itself... It was built on an ancient burial ground, and the Burning Mother's presence is real. She burned her followers alive, consuming them in flames that never fully extinguished. The church has been abandoned for centuries, but some say the fire still burns within its walls." Renn pauses, glancing nervously over his shoulder before continuing, "If you want to know more about the graves around here, I can give you a name: the ones marked with the symbol of the Red Hand. They're said to be cursed, home to restless spirits that won't rest easy until they're put to rest."
The rusted key Sister Hale holds catches my eye—a dead magistrate's legacy, now in her possession. It feels significant somehow, though I can't place why yet. Her intervention complicates the simple transaction I was negotiating into existence: instead of buying useful intelligence about traps and spirits for practical reasons, she's trying to extract moral information from a desperate gravedigger using copper coins as bait—cheaper metal for cheaper answers, apparently. Renn responds to her questions with more detail than he offered me when I was simply trying to close the deal quickly. That Red Hand symbol on certain graves... it resonates with something I've read in forbidden texts, though the specifics remain elusive. The dead won't rest until they're put to rest—Hale's phrasing is interesting. She speaks of honoring boundaries and profaning death, concepts that could be twisted into exactly the kind of dark theology I intend for this church once it's mine. But her methods are clumsy: you don't extract useful intelligence from frightened informants by lecturing them about honor—you intimidate or bribe until they give up what you need. The wind carries that damp earth smell again, stronger now with Renn detailing the burial ground beneath us. Somewhere under this tavern is water and whatever's been buried too long near it—rotting corpses tend to attract certain things if left alone long enough. The rustling beneath the road has resumed its soft scratching sounds while Hale talks—whatever listens down there is still listening, possibly understanding more of our conversation than I'd like. Five minutes until we're supposed to meet Renn at the church door. If he doesn't show with real information about the building's traps or spirit activity, then he's either sold us out or got cold feet—or perhaps whatever's in his cellar has him now. The watching presence from before hasn't returned to that window, but I still feel those other eyes moving along the street edges. We need solid stone walls soon if we want to maintain tactical advantage over anything else hunting on this ash-choked road. I glance at Silra—she's been silent during Hale's questioning of Renn, but her hand remains on her dagger hilt and her eyes never stop scanning rooftops and doorways. She's already noticed the tavern foundation is suspicious: newer stones built over older graves or burial chambers. That could mean several things, none of them pleasant for travelers looking to occupy an abandoned church without becoming part of its decor. Her expression tells me she agrees we need off this road before we become targets for everything hunting out here—including whatever's in Renn's cellar if he's been dealing with worse things than just restless spirits. The rusted key Hale holds... it could open something useful in that church, or it could just be a dead man's pocket detritus. But the fact that she hasn't decided what it opens yet means her instincts told her to hold onto it despite not knowing its purpose. That matters—instincts are more reliable than logic when dealing with places like Gravehill where the boundaries between life and death blur. The church looms closer now, its silhouette still wrong enough to make my teeth ache. The Burning Mother who burned her followers alive... was that purification ritual or human sacrifice? Because there's a world of difference between controlled conflagration as spiritual cleansing and random arson with bodies inside. And if the fire still burns within those walls after centuries—well, that suggests some kind of persistent magical phenomenon or worse.
